-
Hi! Guys anyone can help how to change title screen letter's? plss if you know let me know
get a pic of it or press in ur keyboard key "prt scrn" Thnx!
-
Hi! Guys anyone can help how to change title screen letter's? plss if you know let me know
get a pic of it or press in ur keyboard key "prt scrn" Thnx!
Database > Terms > Under the "Game Start/End" section.
-
I'm not sure what you mean exactly but I think AbslouteIce answered it, if not then are you talking about the actual graphic? If that's the case then you will have to make a new one.
-
huh? i dont understand i go to Database there nothing i can change there in the "System" there
nothing... :(
-
What part of the RMXP title screen are you asking to change?
Is it the forest image itself?
Is it the words "New Game, Countinue, & Shutdown"?
Or is it the game title in the corner? Example: In my attached screenshot, the name is "Test".
Please don't answer my question with another "huh?//?? I just look for the title thing" or anything to that extent... because I foresee something like that coming...
-
Yes The NewGame,Continue,&Shutdown how to change there Letters!
-
I don't even use RMXP, but it took me 2 seconds to figure out what to do.
Go to the Script Editor, then find "Scene_Title", you can change them at line 37, 38, and 39. Change the text between the quotes. I'll attach a screenshot.
Let me know if it works (although I tested it myself and I know it works)
-
so where is the tuturial text in ur pic becuz ill copy what u did so? ;8
-
Why don't you try and figure something out for yourself for once?
-
Why don't you try and figure something out for yourself for once?
Why do you think forums exist, idiot? So the people here can do everything for him!
-
Back in my day we figured everything out for ourselves! I remember making a banking system in rm2k3 that also gave you interest and I didn't ask anyone for help!!!!
-
Well that was back when you couldn't make scripters do everything for you. Now you can do that!
-
That's because scripters are lower-class citizens.
-
Pacman, go script me a sandwich!
-
so where is the tuturial text in ur pic becuz ill copy what u did so? ;8
>Open your script editor
>Navigate to Scene_Title
>Go to line 37
>Edit those three fields
Edit: yuyubabe already told you how to do this.
-
Okay ;9
class Sandwich
attr_accessor :fillings
def initialize(fillings = nil, *a); @fillings = fillings; end
end
class Person
attr_accessor :sandwich
def initialize(*a); @sandwich = nil; end
end
aco = Person.new
aco.sandwich = Sandwich.new([:ham, :cheese])
I hope you like ham and cheese ;9
-
so where is the tuturial text in ur pic becuz ill copy what u did so? ;8
Many posts and a scripted sandwich later...
What. What? WHAT!?!!!?!?!!?! :mad:
I even included a screenshot with my instructions. :mad: :mad:
-
This guy is a wet sandwich :mad:
-
You should've told them to go to lines 37-39 of Scene_Title and change the text there. Like how this person did.
Go to the Script Editor, then find "Scene_Title", you can change them at line 37, 38, and 39. Change the text between the quotes.
Try to be more like that person, yuyubabe.
-
You should've told them to go to lines 37-39 of Scene_Title and change the text there. Like how this person did.
Go to the Script Editor, then find "Scene_Title", you can change them at line 37, 38, and 39. Change the text between the quotes.
Try to be more like that person, yuyubabe.
I can't do anything right. ;9
:mad:
I blame that yuyubitch person!!!
-
I bet you can't even script a bagel.
-
I bet you can't even script a bagel.
Watch me :mad:
class Bagel
attr_accessor :toppings
def initialize(toppings = nil, *a); @toppings = toppings; end
end
class Person
attr_accessor :bagel
def initialize(*a); @bagel = nil; end
end
aco = Person.new
aco.bagel = Bagel.new([:creamcheese, :butter])
-
I Have All Problems And Spread it for Helps ;) Now how to put text in the script! ;8
-
I Have All Problems And Spread it for Helps ;)
I suspect there are prostitutes who would say the same thing :)
What do you mean by "how to put text in the script" though?
-
I Have All Problems And Spread it for Helps ;) Now how to put text in the script! ;8
I can give this a try. Careful, gaiz. This is advanced stuff here.
OKAY.
1.Erase the text you want to change using the computer mouse and backspace key. Be sure to leave the quotation marks " and ".
2.Type in your new text between the quotation marks " and ".
3.Hit OKAY at the bottom of the Script Editor.
Whew. I'm going to attach a screenshot of me changing the text. I hope it helps because it took me 3 HOURS to do this. (And by that, of course, I mean 3 seconds).
I have the area you want to change boxed in red. :mad: Is that what you are asking?? Goodness, please clarify!
-- Original post edited to reduce my rage --
-
OMG! Thats Wrong (TITTIT!) I Want to change The Writings Not to Replace
Just Like this in my game talk! I Want to change my title just like that!
-
Aaahh, you want to change the font. I gotcha. I'll take a look and see what I can find. Because I feel bad for going rage mode on you. I'll let you know if I find a script for it or find out how to change it.
-
I bet you can't even script a bagel.
Watch me :mad:
class Bagel
attr_accessor :toppings
def initialize(toppings = nil, *a); @toppings = toppings; end
end
class Person
attr_accessor :bagel
def initialize(*a); @bagel = nil; end
end
aco = Person.new
aco.bagel = Bagel.new([:creamcheese, :butter])
You just changed my sandwich script.
BUT GOOD FOR YOU ON YOUR FIRST SCRIPT.
-
@ Pacman
THANK YOU IM SO PROUD OMG I CAN SCRIPT!!! ;8
@ onfurom
I've found the solution to your problem!! I found this by searching so please, please try to search for the solution before posting. :(
Okay, first open the Script Editor.
Next, go to "Main" at the very bottom.
Right after "begin" enter this code:
# Default font face
Font.default_name = "Sylfaen"
# Default font size
Font.default_size = 22
Change the words "Sylfaen" to be the font type you want to use.
I'll post a screenshot of the script and what it looks like on the menu.
(If you need more details, go to this page (http://www.rmxp.tigerseye.uk.com/tutorial_scriptf1.shtml). This is where I found the solution.)