The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => Topic started by: rofl1337 on March 05, 2014, 10:26:57 PM

Title: [VXA]What type of damage influenced by "magic damage rate"?
Post by: rofl1337 on March 05, 2014, 10:26:57 PM
Hey there,

so, I am brooding over the MDR Sp-Parameter, magic damage rate.
If the PDR stat regulates all damage, that has the "Normal Attack" element, does the MDR just modify the damage of all other elements?
What if I want to have elements like "blunt", "slashing" or "piercing"? These shouldn't be influenced by the MDR, but by the PDR.

Can anyone help me out with finding the lines of code, where these damage rates are handled?
Is there already a way to assign what elements are influenced by the physical and the magical damage rate?

Sincerely
Title: Re: [VXA]What type of damage influenced by "magic damage rate"?
Post by: modern algebra on March 06, 2014, 12:03:16 AM
When making a skill or item, there is a section titled Invocation. One of the options under that section is "Hit Type:", and you can select for it one of three things: Certain Hit, Physical Attack, or Magical Attack. pdr affects only those skills which are set as "Physical Attack", while mdr affects only those skills set as "Magical Attack". The elements of the attack have no effect, so they can be whatever you want.
Title: Re: [VXA]What type of damage influenced by "magic damage rate"?
Post by: rofl1337 on March 06, 2014, 12:30:11 PM
Wow, that was easy. Thanks a lot.  :)
Guess I should have taken a closer look at the skill settings.
Title: Re: [VXA]What type of damage influenced by "magic damage rate"?
Post by: modern algebra on March 06, 2014, 01:04:46 PM
No problem.