The RPG Maker Resource Kit

RMRK RPG Maker Creation => Requests => Script Request => Topic started by: aenima85 on June 23, 2011, 10:07:01 PM

Title: [RESOLVED] Call/Hide Debug Menu Using Script/Commen Event
Post by: aenima85 on June 23, 2011, 10:07:01 PM
So this is my issue.
The "set move route" command on my event only becomes active when the debug menu is opened and then closed.
So I was wondering if there was a way that I can call and hide the debug menu by the "event: script command"

If someone can find an answer to this for me I will be uploading the script and demo for a "FFVII Style Chocobo Vehicle System"
Title: Re: [RESOLVED] Call/Hide Debug Menu Using Script/Commen Event
Post by: aenima85 on June 23, 2011, 10:48:16 PM
For Anyone else who has this issue i fixed it by making a "KEY ITEM" needed as well as switches and this fixed my issue :D