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No thanks.
I guess this means we'll never see Malson again once it's released.
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Theme-Park MMO : No interest.
Sandbox MMO : I'm willing to listen.
Theme-Park MMO : No interest.
Sandbox MMO : I'm willing to listen.
This. Completely this.
It would also be nice if some attention was given to players who do not wish to engage in combat. As some of you may know, lately we've been playing the SWG Pre-CU Emulator (which is actually getting really damn good), and a large part of the reason why is because of the interesting professions system that the original SWG used. It actually incorporated players who did not wish to engage in combat activities and made them vital to both the gameplay and the player economy.
If this project attempts to include players such as those and encourage social interaction versus some level-based, combat-oriented progression, we would be very, very interested. I suppose we'll just have to wait to hear more about it, though, because at the moment, there just isn't enough information to even decide whether we would be interested in it or not.
"Recreateing the freedom Elder Scrolls players expect within the World of Warcraft-style mechanics Zenimax Online is using for this MMO would be impossible without changing the way that players interact with the world."
That thread is stupid. Half of it is either bitching about it being too much like WoW, not enough like WoW, being in third person, or complaining about the graphics not being like Skyrim.
Lack of player housing kinda bothers me, but it's a minor gripe at most.
Also, when people complain about a game being too WoW like, what is so wrong with being WoW like? The controls? The community? What is so wrong with WoW that people dislike it so much? Also, which iteration of WoW is it that people dislike so much? It has changed so much over the years that it seems to me people just hate WoW just so they can join the crowd that hates WoW. I've grown out of the whole WoW thing but I still consider it a solid game and very influential in the MMO market.
I think in most MMOs, you can do professions alone if that is your thing. You might have to fight a monster off in some areas but there are usually ways to gather materials and whatnot to work with your professions with no confrontations and I did it often when I played WoW, just as an example. Obviously some of the professions would require some form of fighting like Tailoring unless you just decided to use the Auction House for everything but there is no requirement to go out and fight. Obviously I don't have any experience with SW:G so I'm not sure how their system is.
Honestly, I don't think anyone could come up with a much better system. We can't always be wowed (no pun intended) by new mechanics and controls but how they are put together to make a fun game is always what is most important.
Agree with you completely here. I enjoyed playing WoW for a while, although it never held my interest for an extended period. To clarify, I don't hate WoW itself; I hate the fact that each new MMO installment that comes out seems to try its hardest to recreate a diluted version of WoW to essentially cash-in on a well-established paradigm instead of venturing out and trying something different. WoW is not to blame for that; it's because it's so well-designed that it's copied. "Imitation is the sincerest form of flattery" and all that.
You have much to learn about how that system worked so well at the time. ;) It had its problems, definitely, but the way things were done in that game were completely different from any MMO at the time (and any MMO that I know of since). For instance, player housing was literally a deed for a house that was crafted by another player (an Architect, usually) that you could place anywhere in the game world as long as it was outside of predefined zoning limitations (such as inside NPC cities). I'd be happy to explain it in more detail, but that seems like another topic altogether, so I'll just leave it at that for now. :)
Too many fucking mmos.
Also, when people complain about a game being too WoW like, what is so wrong with being WoW like? The controls? The community? What is so wrong with WoW that people dislike it so much? Also, which iteration of WoW is it that people dislike so much? It has changed so much over the years that it seems to me people just hate WoW just so they can join the crowd that hates WoW. I've grown out of the whole WoW thing but I still consider it a solid game and very influential in the MMO market.
I never liked Skyrim, but I played small snips of Oblivion and it was neato. Not being able to have a house would put me off though. Same with no dragons.
Or werewolves
or no real time combat
and the level cap only takes 120 hours
and oh dear.
Or werewolves.
There were no dragons in oblivion.
Same with no dragons.
Or werewolves
There were no dragons in oblivion.
There were no dragons in oblivion.
You never finished the main quest then.
You guys DO realise I was talking about the MMO?
Derp.
You guys DO realise I was talking about the MMO?Yes and those are all features that were in the game you didn't like. So why would you not look forward to a game because they don't have those features?
Derp.
Yes and those are all features that were in the game you didn't like. So why would you not look forward to a game because they don't have those features?
Hurr durr derf derp pppbbbtththtpphhpthp
You guys DO realise I was talking about the MMO?
Derp.
Dragons wouldn't make sense in the context of the story. It's 1000 years before Skryim, which, up until Skyrim, there weren't any dragons. Duh.
You guys DO realise I was talking about the MMO?Yes and those are all features that were in the game you didn't like. So why would you not look forward to a game because they don't have those features?
Derp.
Hurr durr derf derp pppbbbtththtpphhpthp
Bawwww people other than me like something so I hate it.
Hurr durr derf derp pppbbbtththtpphhpthpYou guys DO realise I was talking about the MMO?Yes and those are all features that were in the game you didn't like. So why would you not look forward to a game because they don't have those features?
Derp.
Hurr durr derf derp pppbbbtththtpphhpthp
Same reason I don't like a lot of things. Fandom killed it dead. Which is why I watch virtually no anime, and haven't read a lot of comics.
You're being a bit silly. If you want to see the features of Skyrim in a TES MMO, you should go check out Skyrim. Honestly, I don't know what you mean by the Skyrim community being assholes either. I've not gotten deep into the fandom because I didn't like Skyrim much, but what I've seen hasn't been especially bad.
And check out some anime while you're at it.
Honestly, I don't know what you mean by the Skyrim community being assholes either. I've not gotten deep into the fandom because I didn't like Skyrim much, but what I've seen hasn't been especially bad.
Same reason I don't like a lot of things. Fandom killed it dead. Which is why I watch virtually no anime, and haven't read a lot of comics.
Tengen Toppa Gurren Lagann is amazing but I don't know if you'd be into it.
Baccano! and Cowboy Bebop are really good.
Firor: "I think really they just need to sit down and play it when it goes into beta. Games are a lot about feel. When you see them in a magazine it's hard to get an idea of exactly what's in it and how it plays and what features work and how, so…"
[One of the magazine editors in the room laughed]
Me: "I hate magazines, too." [everyone laughs]
QuoteFiror: "I think really they just need to sit down and play it when it goes into beta. Games are a lot about feel. When you see them in a magazine it's hard to get an idea of exactly what's in it and how it plays and what features work and how, so…"
[One of the magazine editors in the room laughed]
Me: "I hate magazines, too." [everyone laughs]
Evidently it was very important for us to know that this editor is hilarious.
yoko annoys me.
I still think it should be a player-run sandbox.