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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: erthia on April 22, 2012, 09:09:28 AM

Title: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: erthia on April 22, 2012, 09:09:28 AM
Hey modern Algebra, I have to say I am a big fan of both of your scripts, "the grid inventory and the advanced message system." I am using both in my project, "LOE." I am thinking of porting the project over to ACE, but I cannot unless these two scripts work for ACE!." If you can do this, this would be awesome and then I can port it all over.

LOE is a Might and Magic-like game that is being developed currently with Rpg Maker VX. Here is the topic:
http://rmrk.net/index.php/topic,40467.0.html
Screenshot of LOE:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fa8.sphotos.ak.fbcdn.net%2Fhphotos-ak-ash4%2F396399_280560592000297_162796367110054_800674_879527360_n.jpg&hash=6b1b3ac38aabf176d9fec353f616efb6f6563b07)

 
Title: Re: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: modern algebra on April 22, 2012, 12:31:14 PM
Well, the ATS will definitely be coming over, but I probably won't do the Grid Inventory for a long time. Sorry. Maybe someone else will though.

It looks like you have a lot of work done in VX already anyway. Are you sure you want to start over from scratch?
Title: Re: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: erthia on April 22, 2012, 09:18:41 PM
Dang... There is a converter out that will convert the maps, database and such to ACE. I would only have to worry about the scripts. I have already began putting in my own custom scripts to ace.

"How I wish RGSS2 was compatible with ACE :)"
Title: Re: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: strike on April 23, 2012, 03:29:10 AM
it really depends on what features of ace you're planning to use that should determine if you should port it over. is there a reason you're so dead set on porting? just curious.
Title: Re: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: erthia on April 23, 2012, 04:15:40 AM
The main reason is because the simple resolution change which works properly. However, I did spend the entire day today fixing windows and the 3d dungeon crawler script to work with the resolution change, so I may not have to. Stll would have been nice for the future though, since it is the newest one.

Here is the resolution change from 544 x 416 to 640 x 480.

Everything seems to be working so far with no errors.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fa7.sphotos.ak.fbcdn.net%2Fhphotos-ak-ash3%2F531342_349019005154455_162796367110054_973358_947890483_n.jpg&hash=c38e99515c7dac05c185987fbb41f2c2000b0807)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fa8.sphotos.ak.fbcdn.net%2Fhphotos-ak-ash3%2F576560_348974828492206_162796367110054_973238_1624509137_n.jpg&hash=411124cff3687301f223cbad70dd2645a6e3c215)
Title: Re: (Major Request!) Grid Inventory System and Advanced Message System for Ace
Post by: strike on April 23, 2012, 05:12:43 AM
goddamn that looks nice.