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RMRK General => Video Games and Entertainment => Topic started by: hiromu656 on March 16, 2011, 09:27:27 PM

Title: Brink
Post by: hiromu656 on March 16, 2011, 09:27:27 PM
Anyone planning on getting Brink? Here's the website if it is unheard of.
http://brinkthegame.com/
Brink is yet another of those multiplayer-heavy fps games. The twist is that you have a large deal of customization and strategy for going about your daily dose of shooting people. It's rather deep I might add. Armor and weapon customization and perks have a large impact on gameplay, and so does the size of your character. Smaller people have more agile moves, like running on walls, hopping over stuff and what not while bigger people can carry more powerful and heavier guns and have more hp. Along with that are class systems (i forget them all) but there is medic, gunner dude (forgot the name) and demolition... and other stuff.

Anyway, the point of this is that the game looks like a hunk of ownage, but it seems really no one has heard of the game. I've been telling people and what not at school to get the game, most of which had never heard of the game, I'm just hoping some of those fps fans might check this game out, so I can have something fun to play with a lot of people rather than playing call of duty no matter how much i hate it just because there are a ton of people playing.
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 16, 2011, 09:56:21 PM
You're wrong. The twist for this game is that single-player is multiplayer. More accurately, when you do missions, the enemies are all real people playing the game. Yes, it looks good, but no, comparing it to Call of Duty is inaccurate. Its very different.
Title: Re: Brink/COD is for squares
Post by: tSwitch on March 17, 2011, 07:17:19 PM
Thank you Holk for saying what I came here to say.

Also plenty of people have heard of the game.
Your friends just live under a rock.
Title: Re: Brink/COD is for squares
Post by: Sophist on March 17, 2011, 08:09:09 PM
rather than playing call of duty no matter how much i hate it just because there are a ton of people playing.

I think this is all that needs to be said to show this is a silly topic.
Title: Re: Brink/COD is for squares
Post by: Forty on March 17, 2011, 08:27:23 PM
Instead of talking his views on Call of Duty how about we talk Brink?

I think it looks really good and I think I might buy when it comes out.
Title: Re: Brink/COD is for squares
Post by: strike on March 18, 2011, 07:19:00 AM
multiplayer needs less customization. this is getting stupid. fucking blackops barebones pure is so refreshing. i actually enjoy CoD again.

I hate brink on the principle that it wants to be call of duty with more bullshit that probably won't be balanced in any way. unless they have blizzard levels of support for PVP balancing this game will invariably be shit.
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 18, 2011, 08:23:09 AM
Its not trying to be Call of Duty. Why does everyone compare everything to that series?
Title: Re: Brink/COD is for squares
Post by: strike on March 18, 2011, 08:38:50 AM
because everything must have perks or some way to have different base stats from eachother, which is fine in a class based game like tf2 but is horribly stupid when each class setup can be any combo.

admittedly i haven't seen much about brink, so i don't know the route they are going for customization but i think allowing any combo the player wants is bad for gameplay overall because you can't balance everything.

Tf2 or BC2 while you might have x gun you're still a whatever class you picked and have the advantages or disadvantages of that class, leading to better game balance.

Title: Re: Brink/COD is for squares
Post by: Holkeye on March 18, 2011, 08:40:18 AM
If anything, I'd say Brink is more like Borderlands with crossplay.
Title: Re: Brink/COD is for squares
Post by: strike on March 18, 2011, 08:47:53 AM
okay looking more into it it seems like the archetypes might fit the bill for more of a class based thing, but we'll have to see.
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 18, 2011, 09:00:59 AM
I think a lot of people are missing the point about this game. It isn't deathmatching or CTF or anything like that that makes the game interesting. Its the crossplay. Granted that The Crossing was slated to do this exact thing almost 4 years ago, but Valve dropped the ball on that one, and Bethesda picked it up and ran. I'm not worried about classes, customization, or anything like that. I'm worried about the community. I mean, when a company designs a game in which mission's a.i. bots are replaced with human players, they're putting a lot of faith into their audience. It could either be the most important and enjoyable experience in gaming, or it could be a disastrous mess. If people play the roles that they're supposed to, the idea of this game is incredibly intriguing to me. If, as I predict it to be, the game is filled with trolls and assholes, then it would be the least fun thing I can imagine. Aside from that, the balance for the game has to be nearly spot on, even moreso than Left 4 Dead. After all, the "bad guys" job in any game is ultimately to die. If you have every single enemy being a human controlled character, this could be difficult. On one side, the enemies have to be strong enough to provide a challenge for the "good guys", but weak enough to allow forward momentum. On the other side, it has to be fun enough, and rewarding to play as the antagonists. Speculation doesn't amount to much, so more than any other game coming out soon, this is a "wait and see".

In short, I'm very excited, but I still remain skeptical of the crossplay.
Title: Re: Brink/COD is for squares
Post by: tSwitch on March 18, 2011, 11:36:10 AM
rather than playing call of duty no matter how much i hate it just because there are a ton of people playing.

I think this is all that needs to be said to show this is a silly topic.

I read that as "why should I play a game I don't like just because all of my friends are?" rather than "I don't like it because it's cool"
Title: Re: Brink/COD is for squares
Post by: IAMFORTE on March 19, 2011, 12:23:12 AM
The software they are using on brink is incredible in my opinion : 3 I plan to fetch it regardless of how broken multiplayer is. Perhaps there will be methods to scale down the strength of the enemy players to allow forward progression?
Title: Re: Brink/COD is for squares
Post by: Forty on March 19, 2011, 06:44:46 AM
Isn't there a single-player mode anyway? So if multiplayer sucks enough, you could probably still garner some love for the game from single-player.
Title: Re: Brink/COD is for squares
Post by: strike on March 19, 2011, 05:09:46 PM
with as much focus as they are putting on mp, i don't expect the single player to be longer than 5 hours. homefront sure as fuck wasn't. touted the fucking story over all else BAM 5 hour campaign that feels like half the levels were cut. but this is a topic for another thread.
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 19, 2011, 05:25:22 PM
God dammit, you're still not getting it.
Title: Re: Brink/COD is for squares
Post by: Kokowam on March 19, 2011, 05:28:27 PM
Yeah, man, Holk's all excited why you gotta go and hate?
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 19, 2011, 05:36:49 PM
Its not that, its just... well, I mean I love you Strike, but you look at games too myopically.
Title: Re: Brink/COD is for squares
Post by: strike on March 20, 2011, 06:37:03 PM
how am I shortsighted? I simply prefer balance in a multiplayer environment and dislike sacrificing single player length and quality in order to focus all efforts on multiplayer. if you must focus on MP then go the quake 3 route and don't have a campaign.

companies feeling the need to tag on a campaign is almost as bad as companies tacking on a half-assed multiplayer mode because it's expected.
Title: Re: Brink/COD is for squares
Post by: Holkeye on March 20, 2011, 07:18:25 PM
You're short-sighted because you're looking at everything through the lens of what already exists. This game is attempting to break out of that SP and MP (as we know them) mold, and do something different. Sort of like L4D did. This is not aiming to be a traditional FPS, so looking at it as one is limiting your own idea of what video games are, and can be. The closest analogy I can think of on quick notice is Pokemon. It may be an RPG, but it is more than the sum of its parts. Brink, at its core, is an FPS. That doesn't mean that its like Call of Duty, or anything else before it. Therefore, your myopia isn't at particular aspects of a game, (campaign length, classes, etc.) rather in your entire view of gaming.
Title: Re: Brink
Post by: Roph on May 10, 2011, 01:24:33 PM
http://www.1up.com/reviews/brink-review

http://arstechnica.com/gaming/news/2011/05/why-were-not-review-brink-and-why-you-shouldnt-buy-it-yet.ars

http://www.reddit.com/r/gaming/comments/h7xj1/dont_waste_your_money_on_brink/
Title: Re: Brink
Post by: Link on May 10, 2011, 03:57:53 PM
People have reported errors with ATI cards, but there has been a fix rushed out.

I still have my pre-order as its out on the 13th, still looking forward too it.
Title: Re: Brink
Post by: Holkeye on May 10, 2011, 04:28:24 PM
These reviews are really bad. Not bad as in "the game is bad", but bad as in "lets all bash the game and say its broken, but not be specific." I mean, 1up is shitty as it is, so we can all disregard that, but ars is usually pretty good. That's why I'm surprised that their "review" was basically; "We're not going to review this because its broken. You shouldn't buy it. The end." What the fuck is that?
Title: Re: Brink
Post by: Link on May 10, 2011, 06:51:41 PM
Apparently none of the reviewers got a copy of the PC version, only 360 version.
Title: Re: Brink
Post by: Grafikal on May 10, 2011, 07:55:56 PM
There's a massive thread on the steam forums about the game crashing just after the splash logo. A ton of people are getting that, including myself. :|
Title: Re: Brink
Post by: Roph on May 10, 2011, 08:01:33 PM
Wow, they're not actual real devs, but basically modders.

http://en.wikipedia.org/wiki/Splash_Damage

Modders teamed up with Bethesda. What could go wrong? :P
Title: Re: Brink
Post by: strike on May 10, 2011, 08:34:36 PM
frankly the bethesda modding community is RIDICULOUS.
Title: Re: Brink
Post by: Holkeye on May 11, 2011, 02:12:50 AM
Splash Damage are originally iD modders. They put out Enemy Territory: Quake Wars, which is incredible.
Title: Re: Brink
Post by: Grafikal on May 12, 2011, 10:58:49 AM
Well I got brink to work great. I was using Parallels Desktop 6 for Mac to run windows xp sp3 but this was pissing me off so I installed bootcamp with windows7 which ended up being a lot better since bootcamp is able to access my actual drivers and utilize the full extent of my hardware. So anyways, I love this game. I don't understand all the bad reviews. I'm still getting used to the parkour and shit but it's fun as hell. The only issue I found was the sound cutting out randomly and that a lot of the server games are really laggy but that could have just been me as I played online for only a few minutes before going to bed.
Title: Re: Brink
Post by: Gracie on May 12, 2011, 11:25:41 AM
Makes me wish I had internet/a console.
Title: Re: Brink
Post by: tSwitch on May 12, 2011, 04:09:57 PM
Splash Damage are originally iD modders. They put out Enemy Territory: Quake Wars, which is incredible.

Agree.
Title: Re: Brink
Post by: hiromu656 on May 14, 2011, 04:29:52 AM
I forgot about this topic... well, I got the game, it's pretty good for about a few days, (2 of them). Now it's just a game I play to waste a bit of time, it gets repetitive fast, but it's a fun game when the players aren't playing terribly and the lag is bearable.
Title: Re: Brink
Post by: Roph on May 26, 2011, 02:02:16 AM