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Automatic Message Scrolling

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In some RPG Maker Programs I have worked with in the past had given me options to scroll messages from the bottom of the screen to the top.
More Info: (Text not in box but transparent background, moving towards the top of the screen while cutscene plays in background)

I was wondering if this would be possible in VX as my current project requires this option.

If anyone has any information on this subject It would be greatly appreciated.

Thank You.
« Last Edit: August 03, 2008, 06:11:06 PM by Metal_Dragon »
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The message command \.(wait) and \^(pause skip) enables automatic messages but not scrolling.
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That's pretty cool I could use that in the game to Thanks for that information. If there isn't a way to scroll, I'll use that instead. Hey, it's a win-win situation.
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Well, it's technically possible with this script:

http://rmrk.net/index.php/topic,25348.0.html

You would have to interject a number of \py commands though, and it's be a huge pain. The way I would suggest doing this is to make your entire block of text and save it as a picture. Then you can use the Show Picture command and the Move Picture command to do it very easily with events. Basically, all you'd need to do is show it at the bottom of the screen and set a Move Picture to the top of the screen and set the number of frames to whatever speed you want.

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That'll do it, thanks alot guys. I really appreciate it. Now I can finish the opening sequence. One last question, how would I color the background of the
text that wouldn't over power (cover up) the event seqence thats going on?
« Last Edit: August 03, 2008, 06:13:37 PM by Metal_Dragon »
Those who have the power to create their own world, have also the power to destroy it.

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Ruin that brick wall!
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Don't use Fade Out or Flash Screen commands, simply fill the map with a black tile which is in Tile A.
Be kind, everyone you meet is fighting a hard battle.