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RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: vindaca on August 30, 2013, 07:31:01 AM

Title: V's Level-Up Stats v.1.5
Post by: vindaca on August 30, 2013, 07:31:01 AM
V's Level-Up Stats v1.5
Written by Vindaca


Introduction
This script creates a window every time an actor levels that allows the player to adjust the actors base stats to their will.


Screenshots

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fscaled%2Fmedium%2F62%2Fkd21.png&hash=a82698678687176433417df9d6bce9998a03a192) (http://imageshack.us/photo/my-images/62/kd21.png/)


Updates / Bug Fixes

Any and all changes made can be found in the Description section located in the top portion of the script.


How to Use

Instructions can be found in the top of the script.

here is a link (http://www.mediafire.com/?f31ta9kfnnbaduw) to the materials need for this script.


Script

This script is too long for now, so here is a link (http://pastebin.com/W5HfWM0c) to the script


Requests

If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.
 

Quote
Control freaks are not freaks because I said so and that's final.
Title: Re: V's Level-Up Stats v.1.1
Post by: Gaming Princess Luna on August 30, 2013, 11:16:14 AM
Well, it looks really interesting and is really cool to use. But I get this error message:
Title: Re: V's Level-Up Stats v.1.1
Post by: vindaca on August 30, 2013, 11:31:14 AM
Did you download all of the materials and import them to the pictures folder of your project?
Title: Re: V's Level-Up Stats v.1.1
Post by: Gaming Princess Luna on August 30, 2013, 11:36:39 AM
Well this problem disapeared...
I forgot to replace this:
<Bonuses: HP, MP, Strength, Defence, Magic Atk, Magic Def, Agility, Luck>
With something like this:
<Bonuses: 100, 1, 10, 1, 1, 1, 7, 1>
Sometimes I'm so dumb.  :-[

But I got an other problem, I don't see any cursor or flashing on the screen. I don't know on which stat I am in the moment. ;) (\s/)
Title: Re: V's Level-Up Stats v.1.1
Post by: vindaca on August 30, 2013, 11:39:46 AM
You have to set your Icon number in the editable region of the script
Title: Re: V's Level-Up Stats v.1.1
Post by: Gaming Princess Luna on August 30, 2013, 11:43:28 AM
You have to set your Icon number in the editable region of the script
I should allways try first and then I should post, because I allready fixed it by myself. :-[
But thank you again. ;D
Title: Re: V's Level-Up Stats v.1.1
Post by: vindaca on August 30, 2013, 11:45:58 AM
No problem. Let me know what you think.
Title: Re: V's Level-Up Stats v.1.1
Post by: Gaming Princess Luna on August 30, 2013, 12:25:07 PM
It's really great and I will surely use this in my RPG. I was tired of the standard leveling and that was exactly what I was looking for. Thank you for posting it I really appriciate that. :3
And the adaptation options are limitless. Well, I will do the rescaling for 640x480 resolution, because I use this, but I can do that. I done this many times before. ;)
Title: Re: V's Level-Up Stats v.1.1
Post by: vindaca on August 30, 2013, 12:42:03 PM
I'm glad it worked out for you.
Title: Re: V's Level-Up Stats v.1.3
Post by: ShinGamix on November 04, 2013, 04:24:16 AM
I want to customize the level scene to a different menu style and you dl for the graphics is huge for this script!! It's too large for me to dl at one time.
Title: Re: V's Level-Up Stats v.1.3
Post by: vindaca on November 04, 2013, 06:26:23 AM
Can you give me an example as far as what you would like to customize. And the graphics folder is only 200 and something kb that's as small as I can make it, Sorry Shin.   :(
Title: Re: V's Level-Up Stats v.1.3
Post by: tSwitch on November 04, 2013, 04:08:46 PM
The image or text that says "choose your stats" is off center.

The easiest way to center it would be if it is an image.  Y
ou can set its x position to ( Window Width / 2 ) - ( Image Width / 2 )
Title: Re: V's Level-Up Stats v.1.3
Post by: vindaca on November 04, 2013, 07:39:48 PM
I didn't try to align it, but thank you. If any of you want to adjust it there is already a option on line 126. I did not want to automatically center the images in the case someone did not want to center their image.