I'll download it and check it out.
EDIT::
Hmm, I'm not sure if I like it that much. For one thing, I didn't know who I was until the battle ended. I had thought I was the purple guy because whenever I used an attack it hit the angel. Also, I don't understand why the opponent has like 50 attacks for every one of mine and why he never does anything on them.
That being said, it does do what it purports to do fairly well. It is pretty much the Default Battle System taking place on the map. But I think it is too complex to make good use of it in an actual game. For every battle, you'd need to set up your party and the enemy troop. Further, all the command windows are ugly since they have miles of blank space after the text (not your fault, by any means - choice branches just look ugly IMO). Also, choice branches only allow for four options, so unless you have a choice-choice-more-end branch then it won't work for many skills, and that setup is a pain to find your skills. I just don't think it is realistic to use this system for long games.
But all that being said, the events are set up fairly well - but I'd say abandon this project - battle systems are just not things that can be done very well with events. Though, I have seen a few neat ones before.
Sorry.
If you do continue this project, I'd say you should look into picture eventing. It could make this much much more attractive.