wow that's a long solution for a simple event
make the keeper, action key setted right behind the desk infront of the keeper
something like:
XYP
X=keeper, unreachable
Y=table, unpassable
P=postion of the action key event on which the player will stand.
the event goes like:
message: keeper: welcome mate, wanna stay in the inn for 20gold?
show choices: yes,no
-if yes
--message: \n[x] : sure mate
--if money >=20 then
---message: keeper: enjoy your stay
---change money: -20
---tint screen: black, 5frames
---teleport: (inn room, on the bed)
---show animation: heal
---complete healing: entire party
---meesage: \n[x]: that was fun, time to wake up
---teleport: (inn room, outside of bed)
{walking outside the inn will be done by the player, using door teleport, this will also allow you to talk with the inn guests}
--else
---message: keeper: sorry mate you don't have enough, get lost.
---teleport(outside the inn)
--if no
---message: keeper: maybe later then.
and that's it.. you don't need 500 events or stupid switches or anything of sort