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# DO NOT EDIT BELOW THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING
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SirMagus,,follow this step by step...
1) Add the two scripts that NAMKCOR made,,add them above Main.
Name the first script you added: ERSv1.0
Name the second script you added: Scene_Equip
2) Test play your game, and go to the EQUIP screen. You MIGHT get an error at this point. If that happens then,,find lines (8-9 I think) in Scene_Equip script [which should be just above Main]and modify those lines
from:
self.contents.font.name = $fontface
self.contents.font.size = $fontsize
to:
self.contents.font.name = "Arial"
self.contents.font.size = 24
3) To set the requirements,,you have to modify the ERSv1.0
example: @weapon_level_req[0, 3, 10]
means that: weapon ID# 1 has no (or 0) level requirement, weapon ID# 2 has a requirement of level 3,,and weapon ID#3 has a requirement of level 10
*Note* The array goes in order @weapon_level_req[LvReq_of_weaponID#1, LvReq_of_weaponID#2 ,LvReq_of_weaponID#3, LvReq_of_weaponID#4, LvReq_of_weaponID#5...]
So you modify (line 64 I think) of the ERSv1.0 script to what you want/need
Further lines set other requirements such as strength and dexterity required.
Hope that helps....
IF you are still getting an error that says something about,,nil,,or some nonsense like that,,then that is because your array is let's say only 5 items long,,
but the weapon you are trying to equip is like number 23 in your database weapons list.
So obviously your array would have to be AT LEAST 23 items long.
but i'm gonna have LOADS of weapons and armors... and i mean LOADS..
For now i have 21 Blades, and then i'll have to make swords, bows and so on.
LOL can the script handle it? XD
And also,, NAMKCOR, on the topic you posted with the script..
you wrote the requester was SirMagnus XD
Many people make that Mistake XD
Why? =P lol, plz edit it to SirMagus
Thnx