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RMRK RPG Maker Creation => VX => VX Scripts Database => Topic started by: bulletxt on July 10, 2009, 11:06:31 PM

Title: Swap Tilesets while mapping in VX editor!
Post by: bulletxt on July 10, 2009, 11:06:31 PM
Swap Tilesets in VX Editor

Author: BulletXt (bulletxt@gmail.com)
Version: 0.2
Date: 24/12/2009

This software is a small GUI meant to be used while you are mapping in VX editor. The use of this softare makes sense if you are using my script Swap Tilesets (http://www.rpgmakervx.net/index.php?showtopic=13971) . While mapping, by simply clicking on the appropriate button in the GUI, it will swap the tileset to the new one and it will show directly in the VX editor (by clicking on a new map in the list). It is very easy to use and can be very useful while mapping.


In order to make this software work you will need:
- The software *.exe and dlls must be located in the root directory of your VX project (the folder that has Game.exe etc)
- You must copy all your default tilesets in Graphics/System folder. This means there must be TileA[n],TileB,TileC,TileD and TileE. Of course they can be either default RTP ones or customized, the important is that there is a copy of all tileset numbers.


That's all, so as said the use of this software only makes sense if you are using my Swap Tilesets (http://www.rpgmakervx.net/index.php?showtopic=13971) script. Be sure you have read the instructions of that script before even trying to use this because it wouldn't make sense. The script is the one that actually swaps the tilesets while playing, this software only swappes the tiles when you are mapping to make it easier for you.


Screenshots:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fdigilander.libero.it%2Fbulletxt%2FSwap_Tileset_VX_Editor_1.png&hash=45ba6434a021ca67b7c24a91a624653598048f79)


(https://rmrk.net/proxy.php?request=http%3A%2F%2Fdigilander.libero.it%2Fbulletxt%2FSwap_Tileset_VX_Editor_2.png&hash=e6f2fb2bd1dec4b4d57180cb7d9da84f3811e592)


License:
The software is written in C++ with the Qt4 Framework (http://www.qtsoftware.com/products) toolkit.
The software is released under the GNU General Public License 3 (http://www.gnu.org/licenses/gpl-3.0.txt).
Sources are available: here (http://lodestone2d.svn.sourceforge.net/viewvc/lodestone2d/Scripts-Dev/swap_tileset_gui.tar.gz?view=tar)



Download: here (http://www.mediafire.com/?5otndmi2h4k)

Cheers,
BulletXt
Title: Re: Swap Tilesets while mapping in VX editor!
Post by: Grafikal on July 11, 2009, 12:40:42 AM
this.is.badass.

very cool!
Title: Re: Swap Tilesets while mapping in VX editor!
Post by: bulletxt on January 23, 2010, 03:19:37 AM
New Version:
The UI has been remade, it now shows the current tile either if it's the default or the swapped one, so you always know what's going on. This should be very helpful if you swap a lot of tiles. It also shows the name of the swapped file.

And as last thing, the software is indipendent now so it doesn't depend anymore on Microsoft C++ Redistributable package.


Download: http://www.mediafire.com/?5otndmi2h4k