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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Crovean on March 08, 2010, 03:07:59 AM

Title: Avoiding guards
Post by: Crovean on March 08, 2010, 03:07:59 AM
Hey guys. I'm new here and I want some of your help.

I'm creating a castle for my game and outside the castle there are 2 guards patrolling back and forth... Is there a way to give them both a "flashlight" (cone) and as soon as the player is inside the cone the guards will start chasing you?

I'm not looking for a script as I think this can be done using Common Events, but I have no clue how... :/

I've tried to search the forums, but without any result.. either I'm too stupid to know what to search for or it's just not there... :)
Title: Re: Avoiding guards
Post by: madriel222 on March 08, 2010, 03:13:54 AM
You'll need to adjust for the terminology differences between RMXP and rm2k3, but I wrote this tutorial for Event Vision:

http://www.gngamedev.com/community/viewtopic.php?f=76&t=570
Title: Re: Avoiding guards
Post by: Mr_Wiggles on March 08, 2010, 03:45:33 AM
Here (http://rmrk.net/index.php/topic,36537.0.html) is something I made for RMXP.
Title: Re: Avoiding guards
Post by: Crovean on March 08, 2010, 10:20:06 AM
You'll need to adjust for the terminology differences between RMXP and rm2k3, but I wrote this tutorial for Event Vision:

http://www.gngamedev.com/community/viewtopic.php?f=76&t=570

Thanks alot! I will try this out later on today... :)