Underwater Screen Tint
15/3/08
Summary
in my current giaw project you can explore underwater in a diving suit to search for treasure. my underwater maps are working correctly but they dont look underwater. what i require is a script that changes the tint of the screen so that the further you go underwater the more blue the screen gets.
Features Desired
- ability to choose wether or not to apply this effect based on map id
- a safety feature that makes sure the tint doesnt go so far as to make it impossible to see
Mockups
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi25.photobucket.com%2Falbums%2Fc69%2Fiframe%2Fblue.png&hash=eaa33080ab003a65ad6ca5f923715c6425ce1b2e)
but vertically :D
heres an underwater map at its current stage:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi25.photobucket.com%2Falbums%2Fc69%2Fiframe%2Funderwater.png&hash=ae41468970c03cfd3a69f9256775a96020a0bb0e)
Games its been in
none that i know. although sonic 2 chemical stage :D
Did you search?
yes
Where did you search?
What did you search for?
- tint by depth
- tint by position