(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff234%2Fjoebarcena10%2F1-4.png&hash=2e3f38638c1c18ac587e59108e8c975d930d9bab)
IF PLAYER PRESSES DOWN ARROW:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff234%2Fjoebarcena10%2F2.png&hash=fd0d388bdffe9beda552f89948b717e619f41a03)
IF PLAYER PRESSES UP ARROW:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff234%2Fjoebarcena10%2F3.png&hash=bdaa3b555a0602f1e48ecccc18e072244a3f34f4)
IF PLAYER PRESSES LEFT ARROW
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff234%2Fjoebarcena10%2F4.png&hash=39297becd898ea27fff29530d3606b30d41161c8)
If he got it wrong, then the skill will just cancel and
will get hit by the enemy, and also, i wanted a combo physics
Example:
After he presses all the arrows, the player will attack then
another arrows will come up, then there will be combo 2 which
is more stronger than ever