The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX => Topic started by: Wiimeiser on February 26, 2011, 05:15:17 AM

Title: [VX] Events causing lag
Post by: Wiimeiser on February 26, 2011, 05:15:17 AM
Question: How many events does it take to cause lag? I have 99 events on a map and it's lagging like hell! Also, I've had more events on maps before with no lag. What could be causing this?
Title: Re: Events causing lag
Post by: Zylos on February 26, 2011, 06:28:25 AM
Depends on a lot of things. Depends on how fast the computer running the program is, how many events you have in your map total, how many events you have in the current screen, how many events are actually running at any given time, how complicated your events are, how many scripts you have running at one point of time, how complicated your scripts are, how compatible your scripts and events are... it goes on quite a bit, I'm afraid.

Best advice is to try to find an anti-lag script, and do your best not to stuff in more events than you need. If it still lags, try to condense what you do have, have events share commands instead of making two events for two commands, watch your timing for when you're asking events to input the commands, etc.
Title: Re: Events causing lag
Post by: EvilM00s on February 26, 2011, 03:09:34 PM
Particularly if you have a lot of Parallel Process events will you find lag. 99 events on a single map is pretty hefty anyway, so...