The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Recruitment => Topic started by: JAP on March 27, 2007, 02:52:04 AM

Title: Dawndusk - Staff Recruitment
Post by: JAP on March 27, 2007, 02:52:04 AM
All I need is:
Scripter - Yeah, I s*ck at Ruby. That's why I need scripter to do the codes. All you need to do is placing the scripts I have to the game. Pretty easy, hun?

Dungeon Mapper - Well, it's not like I can't, but I never have any mood to make labyrinths, caves, etc. I will do the bosses places, shrines, and important places. Dungeons always kill my mood and that's why I need someone to do it.

Okay I think it's enough for now. If you're interested please give me any example of your work.
Thanks!
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 27, 2007, 03:16:25 AM
I can help with The Dungeon Mapping, since I got like 89% of Final Remix Project almost done =/

Spoilers has 3 of my works.
They're on from Easy level to hard =)
Spoiler for:
Easy:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F1550%2Fcavernoffangsdungeonzt4.png&hash=5b3662d596d759df1b5cb9b09b86038b7f5f4c81) (http://imageshack.us)
Normal:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg293.imageshack.us%2Fimg293%2F5828%2Fskullislandsdungeondb4.png&hash=1c76d5810a4cdec33b1de86d0e9a62c4ce60bec3) (http://imageshack.us)}
Hard:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg101.imageshack.us%2Fimg101%2F68%2Falbatrosscavernsha3.png&hash=98672cc607ce35181bff68a4b83d4ec8f3e48450) (http://imageshack.us)
Title: Re: Dawndusk - Staff Recruitment
Post by: :) on March 27, 2007, 03:19:09 AM
Dark Angel Sion
very nice second screenshot!  8)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 27, 2007, 03:45:26 AM
I can help with The Dungeon Mapping, since I got like 89% of Final Remix Project almost done =/

Spoilers has 3 of my works.
They're on from Easy level to hard =)
Spoiler for:
Easy:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F1550%2Fcavernoffangsdungeonzt4.png&hash=5b3662d596d759df1b5cb9b09b86038b7f5f4c81) (http://imageshack.us)
Normal:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg293.imageshack.us%2Fimg293%2F5828%2Fskullislandsdungeondb4.png&hash=1c76d5810a4cdec33b1de86d0e9a62c4ce60bec3) (http://imageshack.us)}
Hard:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg101.imageshack.us%2Fimg101%2F68%2Falbatrosscavernsha3.png&hash=98672cc607ce35181bff68a4b83d4ec8f3e48450) (http://imageshack.us)

They're GREAT! O__O I'm amazed! But... is it really okay? I mean, even though it's already 89%, but your project is still in progress, right? I'll PM you about more details, though.
Title: Re: Dawndusk - Staff Recruitment
Post by: Nightwolf on March 27, 2007, 03:05:24 PM
I told you what i can do in that pm of yours, lets see if it goes good.

And Btw DAS, YOURE MAPPING IS AWSOME! BETTER STOP IT OR I"LL BE FORCED TO KILL YOU AND TAKE UR SKILLZ
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on March 27, 2007, 03:18:38 PM
I guess I can do the scripting, as long I i don't have to make any complex scripts. As long as I'm just doing what you said in the first post, I'm good.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 27, 2007, 10:39:50 PM
I told you what i can do in that pm of yours, lets see if it goes good.

And Btw DAS, YOURE MAPPING IS AWSOME! BETTER STOP IT OR I"LL BE FORCED TO KILL YOU AND TAKE UR SKILLZ

Okay. I don't really think I need musician but perhaps original MIDIs in game will be a plus point. We'll discuss it through PM, kay?

BTw, you're right.

I guess I can do the scripting, as long I i don't have to make any complex scripts. As long as I'm just doing what you said in the first post, I'm good.

Placing means editing. O.o Is it really okay?

Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on March 27, 2007, 10:47:51 PM
As long as it's nothing major, just editing a few lines, sure, it shouldn't be a problem. Also, I'm not guna be able to do much for the next week or to because of school.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 27, 2007, 11:31:34 PM
No...

Okay, let's see...
For now, I need to use the Letter by Letter System by Slipknot (the thread is somewhere in RMRK).

Can you show me an example of using it via PM?
Title: Re: Dawndusk - Staff Recruitment
Post by: :) on March 27, 2007, 11:47:14 PM
http://rmrk.net/index.php/topic,256.0.html

includes demo on how to use it.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 27, 2007, 11:54:38 PM
No, I've downloaded it.
Basically I want to know that's a complex script or not for Irgna.
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 28, 2007, 12:05:47 AM
Dark Angel Sion
very nice second screenshot!  8)
Thanx, I actually learned from watching everyone making they're Caves...I wanted to make something different  :lol:

I can help with The Dungeon Mapping, since I got like 89% of Final Remix Project almost done =/

Spoilers has 3 of my works.
They're on from Easy level to hard =)
Spoiler for:
Easy:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F1550%2Fcavernoffangsdungeonzt4.png&hash=5b3662d596d759df1b5cb9b09b86038b7f5f4c81) (http://imageshack.us)
Normal:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg293.imageshack.us%2Fimg293%2F5828%2Fskullislandsdungeondb4.png&hash=1c76d5810a4cdec33b1de86d0e9a62c4ce60bec3) (http://imageshack.us)}
Hard:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg101.imageshack.us%2Fimg101%2F68%2Falbatrosscavernsha3.png&hash=98672cc607ce35181bff68a4b83d4ec8f3e48450) (http://imageshack.us)

They're GREAT! O__O I'm amazed! But... is it really okay? I mean, even though it's already 89%, but your project is still in progress, right? I'll PM you about more details, though.
Well, It is 89% completed...but I don't see the hurry to finish it  ::) Tecnically no one has replied since a long time in that Thread below my signature except me with my updates. (Final Remix Demo hasn't been released Yet)

And Btw DAS, YOURE MAPPING IS AWSOME! BETTER STOP IT OR I"LL BE FORCED TO KILL YOU AND TAKE UR SKILLZ
>.> If I am dead, then you'll never know the secret to do it...Even if u take me skills you'll never know how to do them muahahaha xDDD.
---------------------------------------------------------------------------------------------------------------
I would need a Mock map of the order you want at least the first Cave Dungeon.

So I can start working on them. =/ More like making circles connecing with others with lines etc, etc. So that way I can make the Whole Dungeons and send the first set right in =)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 28, 2007, 12:10:56 AM
I give you the freedom to make any kind of dungeon!
Because... It's just... I don't want to limit your creativity... You know, sometimes mock maps can be really limiting.

Do you mind?
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on March 28, 2007, 12:14:01 AM
I should be able to do it, but it will take some time before I can get around to it. Is that ok?
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 28, 2007, 12:26:36 AM
I give you the freedom to make any kind of dungeon!
Because... It's just... I don't want to limit your creativity... You know, sometimes mock maps can be really limiting.

Do you mind?
Very well.
I won't mind that much  :)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 28, 2007, 02:34:10 AM
I should be able to do it, but it will take some time before I can get around to it. Is that ok?

Very OK.

To Dark Angel Sion: Thanks!  :)
Title: Re: Dawndusk - Staff Recruitment
Post by: Nightwolf on March 29, 2007, 12:00:55 PM
You gave me the duty, and i'm on it ma;am!
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 30, 2007, 12:26:46 AM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg244.imageshack.us%2Fimg244%2F1974%2Fearthcave1du4.png&hash=c4d2bfa14f90ee828b132112f52180e584e02b37) (http://imageshack.us)

I have sended you the file to your PM jap0911

=I Sorry for the delay.
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on March 30, 2007, 01:20:22 AM
Wow, very impressive. :o
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 30, 2007, 01:48:39 AM
Wow, very impressive. :o
Thanx.
I am quite proud of it, had to play it  ::)


But I still know I can do better than that.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 30, 2007, 05:46:03 AM
It meets all of my expectations, y'know! xDDDD
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 30, 2007, 04:02:45 PM
It meets all of my expectations, y'know! xDDDD
;) Happy that you like it.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 31, 2007, 12:03:47 AM
Oh, I don't like it.
I LOVE IT!! xD
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on March 31, 2007, 02:47:05 AM
Sorry, Wasn't able to start working on the Forest Dungeon...as I am currently at a friends house.

Would start doing it when I return home and I would send the 1st part via Pm =I
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on March 31, 2007, 02:56:04 AM
It's ok!
I'm going to be off for now too.
I'll be back later.
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 01, 2007, 01:20:26 AM
Made the Forest Dungeon and sended to you. (That's Actually My First Forest)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg301.imageshack.us%2Fimg301%2F7958%2Fforestdungeonlj9.png&hash=118e0e5b3d67b889e5bf980ad0318f89525aa564) (http://imageshack.us)

Size is 50x50

And I am quite Proud of it  :tpg: Yet I must work on the other 4 =D
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 01, 2007, 08:15:20 AM
Great job DAS I <3 you!
*add in game*
Maybe I should post them in the Dawndusk topic...
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 01, 2007, 02:46:04 PM
 :=: Me Flattered.

That is actually my 1st Forest Map after all.

Should show in it the Dawndusk Topic =3
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 03, 2007, 12:07:22 AM
I'll post it later after school...
Now after school is my catchphrase. LOL.
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on April 03, 2007, 12:10:28 AM
@jap: LOL, btw, check out your wiki page

@dark: awsome map, A+
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 03, 2007, 06:57:44 AM
I've check it.
I'm so happy to know it.
Title: Re: Dawndusk - Staff Recruitment
Post by: Halestorm5 on April 03, 2007, 02:34:47 PM
Can I help with caves as big as 80 x 45 although I just noticed how big it was XD. Heres a screeny.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi4.photobucket.com%2Falbums%2Fy144%2FArmy100%2FExamples%2FCaveScreenshot2.png&hash=1587fae9da008448d5920868267bccba065ae9d8)
This cave was made by a mock up and then enlargened.
Title: Re: Dawndusk - Staff Recruitment
Post by: Falcon on April 03, 2007, 02:43:20 PM
What would the scripter have to do, if it's a simple CMS or a small battle modification, I could help.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 03, 2007, 10:53:15 PM
Can I help with caves as big as 80 x 45 although I just noticed how big it was XD. Heres a screeny.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi4.photobucket.com%2Falbums%2Fy144%2FArmy100%2FExamples%2FCaveScreenshot2.png&hash=1587fae9da008448d5920868267bccba065ae9d8)
This cave was made by a mock up and then enlargened.

Hmm, well... I think DAS is enough for now...
Can you make town maps (maybe I need some help to make the development grew fast)?

What would the scripter have to do, if it's a simple CMS or a small battle modification, I could help.

Can I see any example of your CM?
Title: Re: Dawndusk - Staff Recruitment
Post by: Halestorm5 on April 03, 2007, 11:00:16 PM
...Im actually horrible with towns... :-[ I could show you one if you want.
Title: Re: Dawndusk - Staff Recruitment
Post by: :) on April 03, 2007, 11:12:45 PM
Can I help with caves as big as 80 x 45 although I just noticed how big it was XD. Heres a screeny.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi4.photobucket.com%2Falbums%2Fy144%2FArmy100%2FExamples%2FCaveScreenshot2.png&hash=1587fae9da008448d5920868267bccba065ae9d8)
This cave was made by a mock up and then enlargened.

Hmm, well... I think DAS is enough for now...
Can you make town maps (maybe I need some help to make the development grew fast)?

What would the scripter have to do, if it's a simple CMS or a small battle modification, I could help.

Can I see any example of your CM?

needing examples of his CMS's won't be needed

http://rmrk.net/index.php/topic,8945.0.html

he ran that by himself.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 03, 2007, 11:51:48 PM
O_____O

RECRUIT!!
Title: Re: Dawndusk - Staff Recruitment
Post by: Drift on April 03, 2007, 11:59:24 PM
I would join, i'm good at mapping, but my comp is only Win98... so RmXP wouldn't work on my comp.. Unless i could install it onto my USB..
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 04, 2007, 12:45:57 AM
Well...
This game is for RMXP so... I should refuse. Sorry about that.
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 04, 2007, 01:08:50 AM
Jap, sorry I haven't sended the other Parts of the Forest yet, had Test this week, Hopefully Tomorrow I would finish all of the Forest Dungeons you wanted. =)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 04, 2007, 02:25:05 AM
Okay, I understand.
Title: Re: Dawndusk - Staff Recruitment
Post by: Jonny the Fox on April 04, 2007, 08:09:28 AM
Ok here's a quick description of what I can do:

1. Music/Sounds: I studided at SAE Byron Bay for one year and there I learnt the technical aspect of music and sound creation. I listen to alot of film/game scores and try to discern the emotion in them. I am currently in the pre production process of scoring a local television mini series. I have also been working on various sound mods for F.E.A.R and Doom 3. (creating new ambient/environment loops)

2. Scripting: During my time on working with the television crew, I worked with the director and script writer to write pieces based on the emotional, physical and dialogue content of various scenes.

3. GFX: I worked as a designer for a Sydney based web/graphics firm targeted towards bands. Using various graphics programs I successfully designed aesthetic logos, graphics and interfaces.


Well there's my mini resume. Deliberate!!
 - Jono
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 04, 2007, 08:31:24 AM
Jonny-san, can you give me any examples of your work, two for each subject?
Title: Re: Dawndusk - Staff Recruitment
Post by: Jonny the Fox on April 04, 2007, 08:43:27 AM
Alright let me just get them together. (have to sift through my archives XP)

I'll edit this post when I've found them.


EDIT:

I haven't got any scripting examples yet, but attached you'll find:
*A mock up title screen for DawnDusk. (just made it then)
*dreamseq.mp3 - a loop i created for a dream sequence.
*THEME_9.mp3 - a rough (really rough) concept bounce for the opening sequence of the tv show i'm working on.

I for another example of my graphics, check http://www.twobytworock.com < my bands site. i designed everything.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 04, 2007, 10:19:39 AM
For graphics, I can do it myself, but I surely can't do layout cuz I don't know HMTL and PHP at all.

Let's see...
The music...
Hmm, not bad. NO, IT's NOT NOT BAD BUT GREAT.

Okay I'll recruit you.
And I'll PM you your first assignment.
Title: Re: Dawndusk - Staff Recruitment
Post by: Halestorm5 on April 04, 2007, 12:49:34 PM
If you need caves and u have a mock up i can do it :D
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 04, 2007, 06:20:31 PM
Yea, I will. Thanks for the kind offer! ;)
Title: Re: Dawndusk - Staff Recruitment
Post by: Grafikal on April 04, 2007, 10:46:12 PM
I can map. pretty much whatever. (i hate doing towns, but i can do them well.)


Mountain Towns (there's two on the same map) (i used a modded tileset that i created to do this map)
Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg294.imageshack.us%2Fimg294%2F9089%2Fmountaintownfinishedog8.png&hash=8780e94e19b618216aaa729867eb38f88edc5772)

Lava Cave
Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg75.imageshack.us%2Fimg75%2F2233%2Fthecavebq6.png&hash=95eba1bbf12935208d783a8da7f8c7e08e1f05a5)

Mountains
Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg254.imageshack.us%2Fimg254%2F931%2Fex1pc7.png&hash=f5b7b31817e1ed4fd0a5af4242981cc99374e48a)

i love making mazes.
Title: Re: Dawndusk - Staff Recruitment
Post by: Halestorm5 on April 05, 2007, 07:48:44 PM
I can see that. I love that mountain town... Too bad I don't have the tileset  ;9
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 05, 2007, 11:30:07 PM
The more the crew, the better.
Grafikal, I'll PM you one assignment (after doing your signature).

Thank you.
Title: Re: Dawndusk - Staff Recruitment
Post by: Grafikal on April 05, 2007, 11:33:02 PM
I'm also mapping for Irgna's game as well. FYI.  :D
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 06, 2007, 03:59:07 AM
I think we shouldn't add to many Mappers Jap0911, The thing would be...The difference people would notice the difference in the maps 0_e Just like Nouman said.
Everyone has their way of Mapping. Also sended you the Forest Dungeon Part 4, hope u like it ^_^
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 06, 2007, 04:53:59 AM
I recruited Grafikal to help me map a town.
I won't recruit to many mappers. Three of us are enough.

But in case of ... you know, any of us is busy...
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 06, 2007, 05:03:09 AM
I recruited Grafikal to help me map a town.
I won't recruit to many mappers. Three of us are enough.

But in case of ... you know, any of us is busy...
Ok...that's good enough for me...But I don't think I'll get that busy, i still got lots of time in hand  ;)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 06, 2007, 05:10:04 AM
I think I'm the one who's going to be busy, with two projects in my hand.
But of course Dawndusk is my priority...

(sorry Nouman, Darklord)
Title: Re: Dawndusk - Staff Recruitment
Post by: Grafikal on April 06, 2007, 05:44:55 AM
i may be he busy one. i'm also mapping for Irgna  :)
Title: Re: Dawndusk - Staff Recruitment
Post by: Karo Rushe on April 06, 2007, 06:04:55 AM
I think I'm the one who's going to be busy, with two projects in my hand.
But of course Dawndusk is my priority...

(sorry Nouman, Darklord)
I think they Understand it =)

Besides...As I am working with your maps...I had been making Radient Garden at the Same Time =o

i may be he busy one. i'm also mapping for Irgna  :)
Then that makes us even =D
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 06, 2007, 10:40:52 PM
We are all even! <3
*cough* Btw, how's the assignment I gave to you, Grafikal?
Title: Re: Dawndusk - Staff Recruitment
Post by: WcW on April 06, 2007, 10:54:21 PM
I'll help map, if you need any.  I can map anything, and I can edit tilesets if you want to meet needs (I can't make entire sets, but I'm good at making things like extended walls and stuff.)
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 06, 2007, 11:19:50 PM
No... I don't think I'll accept anymore mappers.

Sorry =/ But thanks for applying.
Title: Re: Dawndusk - Staff Recruitment
Post by: Falcon on April 07, 2007, 12:56:14 AM
I think I'm the one who's going to be busy, with two projects in my hand.
But of course Dawndusk is my priority...

(sorry Nouman, Darklord)

As long as you stay until the end of our project, we have no problem, we have other projects as well as our collaboration :P
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 07, 2007, 08:46:28 AM
Anyway, Darklord...
I'm having writer's block right now... =/

BTW, did you finish the CM?
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on April 07, 2007, 01:10:03 PM
Speaking of Darklord and CMS'. Did you ever finish that CMS i requested about five months ago?
Title: Re: Dawndusk - Staff Recruitment
Post by: Falcon on April 07, 2007, 06:11:54 PM
Link to the post, I've had to give up Fieldmasters due to a strange error and GuardianAngel's because of a poor design.

And from now on, PM me and don't spam jap's topic >:(

EDIT: Oh wait, now I remember, you had the nerve to PM me a CMS request (which should have been posted in my damn topic) so I added you to my blocked PM list. So no, I haven't worked on it, and I don't plan to.
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on April 07, 2007, 07:29:43 PM
Oh wait, now I remember, you had the nerve to PM me a CMS request (which should have been posted in my damn topic) so I added you to my blocked PM list. So no, I haven't worked on it, and I don't plan to.
WHAT!?! You said in your post to PM you private CMS requests! I followed all the rules you listed. I PMed it to you because I wanted it to be exclusive for my games and that's what you said to do. Also, I can't PM you because you blocked my PMs.
Title: Re: Dawndusk - Staff Recruitment
Post by: Falcon on April 07, 2007, 09:38:40 PM
You never said anything about exclusive to your games or anything, I have the PM, don't try to fool me. All you did was ask for a CMS, you didn't say anything about offering me something in return for exclusive rights for your game. Period.

Quote
If you PM me asking for a CMS or a script I will immediately add you to my ignore list.

I'll take you off my ignore list sometime today so we can stop spamming japs topic.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 07, 2007, 11:30:59 PM
So can't you just make a CM like I've requested?
Title: Re: Dawndusk - Staff Recruitment
Post by: Falcon on April 08, 2007, 12:16:34 AM
Of course, this is completly different. .org finnally is up I can get the CMS I'm editing for you. Expect it dont today or tommrow.

Just PM me all the face graphics and charactersets your using so I can make sure it works perfectly.
Title: Re: Dawndusk - Staff Recruitment
Post by: Grafikal on April 10, 2007, 09:45:29 PM
Quote
*cough* Btw, how's the assignment I gave to you, Grafikal?

you haven't given me any assignment specs. yet...

tho i did notice you said something about a castle town, but you haven't told me me any specs on it.

[edit] i've been out on easter vacation the past several days, so i'm back now
Title: Re: Dawndusk - Staff Recruitment
Post by: Nightwolf on April 11, 2007, 01:53:18 PM
I sent you a pm for the game over japy ma;am.

btw im so young and i got a job  :tpg:


MY FUTURE SHINES
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 13, 2007, 10:56:36 AM
I'm so young and I give jobs.

My future shines brighter, :D
Title: Re: Dawndusk - Staff Recruitment
Post by: Nightwolf on April 14, 2007, 12:23:28 PM
Yeah right, you be the angry boss, i be the cool worker XD

Okay me and Jonny are collabing kinda.

yeeey =D
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 14, 2007, 11:32:32 PM
Yeey, two cool people works together! x3

I can't wait for the results. :D

And I think I should give up about Darklord's CM...
Title: Re: Dawndusk - Staff Recruitment
Post by: Irgna on April 14, 2007, 11:50:21 PM
Probably, since he left RMRK.
Title: Re: Dawndusk - Staff Recruitment
Post by: JAP on April 14, 2007, 11:51:52 PM
I should work on my own about that, then... *sob*