RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
RMRK Universe (Blog: http://arwym.com/rmrku)

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I've started updating the blog.  Different entries for different subjects.  There is a lot of planning to do.  So go there if you want to add your feedback!

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Okay, guys!  I am going to start a list of active staff members today.  Please read the newest blog entries if you're interested in helping.  And leave your feedback, if possible.

I think I should start an IRC channel for live discussion, too.  What do you think?  :/

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Look, please let me say whatever I have to say myself.  I can do it.  That is just going to generate some sort of drama, and I don't want that.

No one's been answering to this thread.  Then I mention it on IRC, and the people flame it.  As with, "What is the point?", "It's not gonna work!"  And things like that.  So why do I even do this?  I've seen this before.  I tried to revive my community several times.  They say "I am going to help!"  Then they don't.  They don't frigging care that I went through a lot of work to get it started, to make it work.  If it's going to be the same, then no.  I don't think I should do this.

I really wanted to do this, but I can't alone.  And what would be the point, like you say?
« Last Edit: January 17, 2008, 01:13:18 AM by Arwym »

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Look, please let me say whatever I have to say myself.  I can do it.  That is just going to generate some sort of drama, and I don't want that.

No one's been answering to this thread.  Then I mention it on IRC, and the people flame it.  As with, "What is the point?", "It's not gonna work!"  And things like that.  So why do I even do this?  I've seen this before.  I tried to revive my community several times.  They say "I am going to help!"  Then they don't.  They don't frigging care that I went through a lot of work to get it started, to make it work.  If it's going to be the same, then no.  I don't think I should do this.

I really wanted to do this, but I can't alone.  And what would be the point, like you say?
We were simply expressing our opinions. Opinions are not fact, and you shouldn't treat them so. People are still willing to help, and would love to see this game take off, that includes me.

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I haven't seen anyone reply.  Nor go to the blog and post as I asked if they were interested.  I see no real interest in helping.  You may be interested in playing, but forget that before playing, the game needs to be done.  And I can't do it all myself.

And even though I said that same thing, you (in plural) kept saying that this was not worth it.  So if they are mere opinions, why did you insist?  And why did you hurry to this thread to paste what I said in the IRC and declare it canceled?

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I haven't seen anyone reply.  Nor go to the blog and post as I asked if they were interested.  I see no real interest in helping.  You may be interested in playing, but forget that before playing, the game needs to be done.  And I can't do it all myself.
I'm interested in helping out.

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And even though I said that same thing, you (in plural) kept saying that this was not worth it.  So if they are mere opinions, why did you insist?  And why did you hurry to this thread to paste what I said in the IRC and declare it canceled?
I'm not against the game at all. I was simply adding onto the conversation. I often question things I believe in, but that doesn't mean my opinion on the subject changes.

I pasted that in this thread to alert people. The ones that were interested have a right to know that the game is being canceled.

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I was angry.  Unless I make it official, then please, don't do it.  Let me make that decision.

I am going to see how many are interested.  With a few people, it should be enough.  But I have to know WHO.  If you are interested, PLEASE, visit the blog and post in the entries I am going to add tonight.

And if a mod can delete Firerain's post, for obvious reasons, then please.  I don't want any spam or drama in this thread.  I am not into that sort of thing.

Thank you.

Note:  For the moment, the project still goes.  But that is, in the end, up to the members themselves.  It also depends on how much support I can get.

DRAMA ENDS.  :)
« Last Edit: January 17, 2008, 01:36:58 AM by Arwym »

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I'm, willing to help anyway possible and I don't care what you said on Irc, the project will go on unless this thread is cancelled and Arwym says in this thread that the roject is being discontinued.
The Newbie
I'll be gone again in time.

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When I informed you that your project would probably end in dissapointment and asked what the point was I was being genuine. I wasn't flaming you, I wanted to find out the intent of your project, as well as save you the heartache when it turned out people aren't really as supportive as they seem to be.

Every project will have criticism at some point, try not to let it get to you so much.

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Thank you, GilgameshRO and Irockman, and Havick.  And everybody else.  I am sorry for reacting with anger.

I started thinking about that question.

Here is my answer.  :)

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I don't know if this has been suggested yet, but I was wondering if this game creating system can make a sort of Specialist system. Like for example, if someone wanted to specialize in using fists or swords, they can go in a sort of tree that gives them more skills and techs added on to class techs.

This could be a sort of sub class system, like you could have Class, then Specialization. And for the specializations you can have random things like Noob Abuser, Canadian Hater (Reference to Anski ;P), etc.

I don't know if that's a dumb idea or not, but that's what I got to suggest for now.

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I think I would have preferred so.  Could be a better system, in my opinion.  Allows for more strategy and variety, even inside the same class.  They would be like sub-classes.  Unfortunately, I doubt I can do it without access to the source code.  But I'll see what I can do about it.  :)

We can have ranks, which could work as specializations.  I could try to make a connection among classes, ranks, skills and weapons, though.  :)  With some good planning and effort, I think it could be achieved.

I will take it in consideration and see how good this can be for the game.  I'll discuss it with the design team, too.

Thank you for the suggestion!
« Last Edit: January 17, 2008, 02:57:09 AM by Arwym »

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I just posted two entries.  One is a plan for this weekend and next week.  Please read if you want to be part of the team, or if you already are.

The other entry is for mappers.  If you want to be a mapper for this project, read that entry carefully, then follow the instructions.  Basically, if you agree and meet the requirements, you should send me a PM with some info about yourself, your interest in helping, your experience as a mapper, some screenshots of your work, etc.  Very simple, really.  :)

Thank you guys, for showing interest in this project!  :)

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I will totally support RMRK universe!!!!!!!

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I will totally support RMRK universe!!!!!!!

Heheh, thank you Acezon!  :)  I really appreciate it.

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Hm...  Well... there came this issue with the engine...

It does not currently support sprites over 32x32 pixels in size.  That limits us a lot, because the default RMXP sprites are 32x64, and so, the tilesets are made for that size.  If we used the RMXP tilesets with 32x32 sprites, things would look weird.  The sprites would be too small for the buildings and other map elements.

And so, we must choose other graphics.  Or wait until the engine supports custom sizes.  OR find myself a way to get VB6 to work on my stupid Vista, because I tried last night and miserably failed at it.  If I had VB6, I could just take an open source engine and work with it to get what we want or need.  But that is not the case.

I have been suggested to take and use other graphics.  Some people mentioned RMVX's.  But there are many who dislike the style, and feel that the tilesets are not very... interesting.  So what do we do?  I REALLY wanted the RMXP graphics.  But that is not a good idea at the moment, and there is always something else... right?  We just have to look, I guess.

Should we open a poll for this?

(Sorry that I am posting this here and not at the blog.  I have a problem with my hosting account, for which the website is down, but I expect to solve it soon.  Until then, I will use this thread.)

Thank you for your support.  :)

- Arwym Starlight
« Last Edit: January 27, 2008, 03:53:15 AM by Arwym »

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Well, we could use RPG Maker 2K sprites, I can make clothes and hair detailed as much as my XP ones are.

This is my experience:

RPG Maker 2K: 6 Years

RPG Maker XP: One and a half months.

I can detail clothes, so here is what I suggest we can do.

We can use 2K sprites, and if you either find out how to get that program to work on Vista or the system we are using now uses bigger sprites, we can then convert to XP sprites.

So, while I work on the 2K sprites if we use it, I can also work on them at the same time in XP style.

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Thanks for the idea, Redwyn!  I'll see if others agree.  :)  Let's wait some more for feedback.  :)

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DO IT DO IT DO IT DO IT DO IT DO IT DO IT GO ARWYM!!! YEAH, THREE CHEERS FOR ARWYM! HIP HIP HOORAY! HIP HIP HOORAY! HIP HIP BOO! WHO SAID THAT? WAS IT YOU SUBSCRIPT? DIE! *SHOOTS LASER AT SUB SCRIPT* NOOOO        OOOOOOO! MWAHAHAHAHAHA! Oh I'm sorry, got a little out of control there. You should totally go for this, I know I'll participate.

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LOL!  Thanks for the enthusiasm!  And welcome to RMRK!  :)  I had not seen you around until now.  :o

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Well, I was kinda invisible till I got this avatar. I find it weird that I am probably the only guy on an rpg maker forum with an rpg maker avatar.

*cough thief 1 cough*

Anyway, are you working on it now, cause if you need any help I could help. I know some programming.



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he's my friend :mex:

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For taking a crack at the RMRK Wiki
I'd love to do a little bit of mapping and quest-making. :o

+1
I could also do some sprites and stuff!

pokeball JAPOfflineFemale
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I hope I can help much, Arwym-san.

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This seems like such an awesome project. I fully support RMRK Universe ;D I hope this goes well for the team behind this great project. Kudos to Arwym. <3

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Thank you much, everyone!

I have stopped working lately because of the university.  Lots of work.  But I should go back to it soon.

I will continue with the recruiting as soon as I do so.  And then I'll arrange an online meeting in an IRC channel so we can start discussing the key aspects of RMRKU, and how we are going to organize our tasks.  :)