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[XP & VX]Enemy Sharing the same name of the Actor Help [DONE!]

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Rep: +0/-0Level 67
Virakin of the Darkness Arcana
Hello there, I recently register here since I've been looking at these boards a few days ago and the script resources are awesome, but I'm looking for a particular feature to add to a RMXP project and RMVX project I have in mind.

I'm looking for a way to have an Enemy have the same name one of the Actors/Players, like the Main Character, however if the Player changes the Actor's name whether he/she had a name or not and the Enemy shares that name so it's not static all the time.

Example:
Default
Actor 01: Sam
Enemy 01: Sam

Change Actor 1's name
Actor 01: Mark
Enemy 01: Mark

Just like Dark Link from the Zelda series, or an imposter taking your name to do bad deeds or gain fame for themselves. Is there a way to do this with the default features of both RPG Maker XP and VX? Or did I need a script to accomplish that? Also is there a way to make the name "Dark [name of Actor X]" just like Dark Link from the Zelda series? I tried using something like this "Dark \n[1]" but as I thought it didn't work, for the XP version.

There's a reason to it tie to the game's story and enemies I have for the VX project I like to explore.

Sorry if this isn't the right spot because it seems like the spot to ask this question. If not, you can help me re-direct it to the right spot.

Can someone help me with this? I would really love to have this feature if not, then I guess it's Dark "Protagonist" if I can't get this feature.

Please and thank you!
« Last Edit: July 27, 2011, 05:01:16 PM by VirusChris »

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You'll need a script. For VX, you could conceivably use my Global Text Codes script since that will allow you to use \n[1] in the name of an enemy, but I don't know if there is a similar script for XP.

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Rep: +0/-0Level 67
Virakin of the Darkness Arcana
Oh wow! Thanks!

I notice in that topic you mention it has a few compatible issues with other Message systems? I'm planning on using the Yanfly Engine for the VX project I have in mind, and have about one other person who is willing to help, but I hope it doesn't cause issues with each other.

The enemy I have in particular appears three times so I like to have the same name of the player and the imposter enemy.


PS: I downloaded/saved some of the scripts you posted algebra. I haven't used them yet, but you're quite good! ^_^

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2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Best Member2012 Best RPG Maker User (Scripting)2012 Favorite Staff Member2012 Most Mature MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Read the discussion between Rukishou and I in that topic to see what I meant by that, as he had the same question (about the ATS, but the same applies to any other message system unless the scripter does something weird); in particular, see: http://rmrk.net/index.php/topic,36393.msg430981.html#msg430981.

Oh, and that script probably works in XP too, now that I think about it.

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my name is Timothy what's yours
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Hello
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unless the scripter does something weird
I wouldn't worry about that, I haven't written a message system yet.
it's like a metaphor or something i don't know

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Rep: +0/-0Level 67
Virakin of the Darkness Arcana
I get it now! Thanks very much! ^_^