Alright I reviewed this game, and if your going to release this your going to have to give credits to the "exact" names of the producers of Ragnarok Online, Magic The Gathering, and any other companies of whom you ripped sprites from or else you will be in copyright infringement, even if you don't make a profit.
Second thing I would suggest fixing a few things, for example from a screenshot I saw of the battle I would dearly suggest that you change your last character Lillith to fit the other graphics, or else it will just look relatively messy, and if I were you I would go on deviantart and ask Wen-M, a friend of mine, to make you a character for her, but he may turn you down because he's busy with Anima Online.
Now to the third thing, I made a tutorial for all you people of how to make blocker events, so characters can't ontop of places like seen in the beta test.
Finally, I must give you cuddos for making a very nice format other than some of the ripped things, such as the window format was really nice. I also liked the part where it showed the character location, money, and stats. Also I haven't really gone through a demo of your game, but I'm going to speak in a suggestive style as I recommend that you find one of the several character-cut scene conversation scripts, and put it to use. I'm only saying this because it would put a nice additional twist to your game, and would encourage many people to play it. Now do not take this as an attack or anything, but I'm just going to shed some light on matters to help you out in the later processes if you decide to produce revenue via the production of this game, which is fully applicable as stated through the commercial use articles of XP and basic credit copyright laws.