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Strange Question.

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Hey guys, I'm using RPG Maker 2003, and I'm in the process of creating a gift giving system. Just one problem, I have a character that I want to only like one particular item, is there a way for me to have her reject all other items except that one item that she likes?

Let's just say this character only likes cheese.

I use Shop Window C, put it on SELL ONLY. If the player decides to give cheese, then the character will say "Thanks, I like this,", but if he gives any other item, the character will say "Wow, I really don't like this,"

Really doing my head in, I'm not great at explaining, so if there is something you don't get about my question, ask me and I'll try and clear it up. Any help is really appreciated.

Also, if anybody can tell me the coding for this. I want a character to stay on one spot, then at a certain time, he will walk back to his house and then the very next day, he will be back in that spot and so on. I'm having trouble making it continue.

(I have the time system and day/night system worked out, btw)

« Last Edit: October 10, 2010, 01:13:21 AM by Milespleasant »

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Furry Philosopher
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Rawr?
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So, what you're looking at is character specific items, like in Dark Cloud with characters who have favorite foods you can use to level them up?