This is a script used to toggle full-screen or windowed mode once. After you save the game it will not appear again. You can change this
in the configuration, but I think it is a good idea, because it gets annoying clicking the option over and over again.
Instructions are in the script, and if you have any questions just post them here.
No screen-shots or demos are required.
=begin
================================================================================
Author: Mr Wiggles
Modifications: Helladen
Verison: 1.6
Last Update: 7/9/10
1.3 -> 1.4: Converted it from Rpg Maker XP to VX.
1.4 -> 1.5: Added where you can skip the toggle option if you have a save and
you can change the command prompt's opacity. This value will effect the
entire command prompt. I also added an option to change the input key.
1.5 -> 1.6: Added a option for the Scene.
How To Use:
You replace your main with this. Easy install, and if you want to configure the
script you just need to edit the settings below.
================================================================================
=end
#-------------------------------------------------------------------------------
# Configuration
#-------------------------------------------------------------------------------
SKIP_TOGGLE = true # This will skip the toggle if you have a save slot.
COMMAND_OPACITY = 160 # Change this value to the opacity you want.
INPUT_KEY = Input::C # This is the key used to confirm the command prompt.
SCENE = Scene_Title.new # The scene that is after or before Scene_FullPromp.
#----------------DO-NOT-EDIT-BELOW-THIS-----------------------------------------
# Start Scene_FullPromp
#-------------------------------------------------------------------------------
class Scene_FullPromp
#-------------------------------------------------------------------------------
def main
@title = Scene_Title.new
@title.load_database
s1 = "Full-Screen"
s2 = "Windowed"
@command_window = Window_Command.new(192, [s1, s2])
@command_window.opacity = COMMAND_OPACITY
@command_window.x = 272 - @command_window.width / 2
@command_window.y = 208 - @command_window.height / 2
Graphics.transition
loop do
Graphics.update
Input.update
update
if $scene != self
break
end
end
Graphics.freeze
@command_window.dispose
end
#-------------------------------------------------------------------------------
# Update
#-------------------------------------------------------------------------------
def update
@command_window.update
# If the input key is pressed.
if Input.trigger?(INPUT_KEY)
case @command_window.index
when 0 # Yes/1st option
unless $keybd
$keybd = Win32API.new 'user32.dll', 'keybd_event', ['i', 'i', 'l', 'l'], 'v' #Recognizes keyboard
$keybd.call 0xA4, 0, 0, 0
$keybd.call 13, 0, 0, 0
$keybd.call 13, 0, 2, 0
$keybd.call 0xA4, 0, 2, 0
end
$scene = Scene_Title.new
when 1 # No/2nd option
$scene = Scene_Title.new
end
end
end
end
#-------------------------------------------------------------------------------
# Main
#-------------------------------------------------------------------------------
begin
Graphics.freeze
if SKIP_TOGGLE and (Dir.glob('Save*.rvdata').size > 0)
$scene = SCENE
else
$scene = Scene_FullPromp.new
end
while $scene != nil
$scene.main
end
Graphics.transition(20)
rescue Errno::ENOENT
filename = $!.message.sub("No such file or directory - ", "")
print("Unable to find file #{filename}.")
end