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[XP] Ryex's Dynamic Sounds

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Want's to write a compiler for fun
Ryex's Dynamic Sounds
Authors: Ryex
Version: 2.04
Type: Sound Effect

Introduction

This is a dynamic sound system built on the DEE.


Features

  • Creates Dynamic BGS Sound effects
  • Creates Dynamic SE Sound effects
  • Can be easily set up through events
  • Sources and pieces can be muted
  • SE effects can be set up to repeat every x number of frames

Screenshots

NA


Demo

UPDATE: this is a new demo with no lag
Media Fire


Script

UPDATE NO LAG
http://docs.google.com/Doc?docid=0AUKLI9M5vfiOZGdiNXdnMjVfMjFjMzI4Zm5jNg&hl=en

NOTE: if you get the script from here you also need to install the DEE
http://rmrk.net/index.php/topic,35254

place the DEE ABOVE Dynamic Sounds

Blizz ABS Plug in

this plug in enables sources that are placed in enemy event to automatically be muted when the enemy dies it is included in the demo (disabled read the top for instructions to re-enable it) or you can get it below
http://docs.google.com/Doc?docid=0AUKLI9M5vfiOZGdiNXdnMjVfMjJkcjJrbWdjbg&hl=en


Instructions

There is a manual located here in PDF form it describes everything you need to know to use this system.


NOTE: It is required to have the DEE installed for this script to work.




Compatibility

should work with just about any thing


Credits and Thanks

  • Ryex

Author's Notes

Thanks to the update on the DEE the system has NO more lag. enjoy and comment.

Updated to version 2 lots of new features! requires the updated DEE v1.6 to work.

NOTE: I (the author) do NOT provide support in this thread. I simply don't visit this forum often enough. another scripter may be able to offer help but if you need support from me please go here
http://forum.chaos-project.com/index.php?t...g89310#msg89310
« Last Edit: November 20, 2010, 10:34:46 AM by ryex »
Time: if it was truly linear I wouldn't be here and the world would be knee deep in ashes.

**
Rep:
Level 87
Want's to write a compiler for fun
GOOD NEWS PEOPLE

I just finished a version of this script were all you have to do to add a sound source is add a comment at the top of an even on that map!
Time: if it was truly linear I wouldn't be here and the world would be knee deep in ashes.

***
Rep:
Level 83
Look at me, runnin' and all
Project of the Month winner for August 2009
You forgot the url of the site where the instructions can be found. ;)
  - 

**
Rep:
Level 87
Want's to write a compiler for fun
UPDATE to version 2.00
lots of new stuff. the most notable is event set up. Dynamic Position Sources, a BABS plugin, and a Manual that tells you how to set everything up

check the first post for information
Time: if it was truly linear I wouldn't be here and the world would be knee deep in ashes.