@SpriteKing:
Line 55 of the script is an alias "alias ts_load load_database".
My only guess as for what the problem could be is that you are using a custom title screen script or the original method "load_database" for some reason no longer exist and therefore you cannot alias it which is causing the error.
@Modern Algebra:
Thank very much you for your comment it's greatly appreciated, and I'm very sorry for the late reply.
# Do not release, distribute or change my work without my expressed written
# consent, doing so violates the terms of use of this work.
Yes that would apply to all of my scripts although most when they are posted by other people they usually remove it. I don't really mind that other people post it, but they always seem to find the oldest version they can instead of contacting me for a current version of the script.
And as for the scripts only the alchemy one was supposed to be public. The logo one was a test of VX new bitmap features and if used in any games will cause a couple of errors because it was not really intended to work as a public logo. If the scripts are deleted I would gladly post them again and offer support for them here.