Arclight's Enhanced Battle Messages
Version: 1.00B
Author: Arclight
Date: 8-22-08
Version History
-- v0.90 release [8-15-08]
-- v1.00 finished [8-22-08]
state change messages - complete
skill messages - complete
added variable check method - complete
improved message counting method - complete
improved error handling - complete
found 3 errors - fixxed
Planned Future Versions
Next version, no target date, may include the fallowing:
- Compatibly with side view battle system
- Colored text changes, Specific per enemy messages
- Specific per item messages
- Specific messages combining damage and state change
Description
Allows for extra combat messages to be defined. You can make many messages for the same event and then each time the event happens script will pick one of them at random to use. Example: if you define "%s Emerged!" and "%s Got Angry!" as type 'emr', each time a enemy emerges the script will pick one of the two messages to display at the beginning of the battle.
Features
- Define more than one message to use for a combat event
Script
http://rmrk.net/index.php?action=dlattach;topic=29019.0;attach=13491Credit
Arclight, Enterbrain
Thanks
Modern Algebra, Dr. Sir, Foadbot
Support
Use this forum. If you find a bug please report it.
Known Compatibility Issues
None known at this time
Demo
http://rmrk.net/index.php?action=dlattach;topic=29019.0;attach=13491Terms of Use
By copying this script you agree to the fallowing terms and conditions:
Free to use for RPGVX game creation as long as you put "Arclight" under the heading of "Scripters" or "Programmers" in the game credits AND make a readme file which credits "Arclight - Email to Antarctic0733@aol.com" as a "Scripter" or "Programmer".
Do not re-post on any website without permission. Not for use except in creation and use of RPGVX games.
TAGS: Enhance, Better, Battle, Combat, Message, Text, ArclightBOTTOM LINK IS NEWEST VERSION, ANY OTHER DOWNLOAD IS A BACKUP OF AN OLDER COPY