At first, Stencyl may appear to be limited to the Stencyl kits, (Mario, Megaman, Metroid, etcetera) but Stencyl is actually far from being limited. Stencyl's "Snippets" allow you to create whatever 2D idea you have. You can do anything from creating a new enemy, to creating a new attack, to creating a new battle system, to creating an entirely new kit. The possibilities are almost limitless.
Stencyl will come packed with tons of pre-designed Snippets. The best part is, you're not limited to the pre-designed Snippets.
Using and creating Snippets requires no programming knowledge. It uses an easy to understand graphical user interface. The option to code Java is still there, but it isn't required. You will have to ability to create, modify, and piece together Snippets. It's the next best thing to programming, and is said to actually save time from coding Java.
To create a basic Mario character that can walk, run, jump, be subjected to gravity, be able to hit, be able to stomp enemies and be able to shoot fireballs, you would simply have to apply the following;
quote removed lolMaybe you've created a new system with snippets, and you want to share it with everyone. Sharing the system will be no problem. You can borrow content from other games, unless the game creator doesn't allow it. Maybe you saw a neat HUD. You would be able to use it in your own game!
I advise that you read more from This Topic.I advise that you read
This Topic.