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Arlen's List of "Things RPGs Need Moar Of."

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Level 96
2010 Most Attractive Male Member2010 Best Musician

:tinysmile::tinysmile:

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Level 88
I'm back :P
I really do think its a waste of time, you know people are used to the normal black, so purples ok, but i dunno i just sometimes think they could just not bother...

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Level 96
2011 Most Missed Member2010 Zero To Hero
I like the purple text also.

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Level 88
Thank you  ;D

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Sailor Man
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So about that money...
At least I have my cool monocle this time.

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From what I've seen they need   of a plot.

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Different colored fonts are for chicks and fags.

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Definitely better than Hitler.
2014 Best IRC Chatterbox2014 Best Musician2013 Funniest Member2013 Best Use of Avatar and Signature Space2013 Best Musician2013 King of RMRKFor the great victory in the Breakfast War.2012 Best Username2012 Best MusicianFor frequent good quality Wiki writing [citation needed]Most entertaining member on the IRC2011 Best Musician2011 Funniest Member2010 Most Missed Member
Yami's a girl.
:tinysmile:

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Sailor Man
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So about that money...
Different colored fonts are for chicks and fags.

If I could concordo any harder my lungs would explode.

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EXA
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Why do you say such a mean thing?

:V

We need minigames!
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I disagree, I always thought minigames distracted the player from the story. (and why would you play a minigame when you have some world saving to do?  :D). We need them :p, but not any moar.

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EXA
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But we DO need of puzzles! I <3 Lufia 2 for all the puzzles they've had.
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lyk zomg lozl

I was about to edit my post and mention that!

:shock:

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Level 96
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Beyond the BEyond was a game with a really neat battle system, and hard puzzles. I want another game like that.

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Level 96
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Actually, minigames could be kind of awesome if they incorporated things like the way characters act. If the guy with a temper in your party plays some arcade minigame and loses, he breaks the machine (slices it in half? ) and gets kicked out. Sure, it's not really necessary as part of the story, but it's entertaining and funny.

:tinysmile::tinysmile:

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Level 96
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Arlen your avatar is bugging the living shit out of me. Please fix it.


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?

What's wrong with it?


P.S. Yours is stretched.

:tinysmile::tinysmile:

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Level 96
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Antialiasing is not present. You have a white static aura. I hate white static SO MUCH! Please kill it. I posted the on that's fixed in my last.

And yes mine is. But I am not the one who changed it. :-\

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that's bullshit. There was no aura when I resized it in photoshop.

:tinysmile::tinysmile:

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Sailor Man
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So about that money...
Oh just remembered, RPGs need MOAR Noob Slay3rs.

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RPG's need moar life. FFXII was a HUGE step in the right direction, but it still lacked life in terms of, like, small animals that you can't/wouldn't attack. Like little birds pecking around on the ground that scatter when you get near. Plants that move when you walk past them. (I tested it on FFXII, and was disappointed when I just walked through the flower and it didn't move at all. :( )



Dawn of Mana is probably going to be awesome in this respect, because the word is that the environment is extremely interactive.

:tinysmile::tinysmile:

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Level 94
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Moar liek Dawn of Arlen.

The Havok engine meeting the Mana series is like a miracle.

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#129... Consequences

Let's face it, I'm as bad as the next rpger... I walk into every house I can and go through the underwear drawers looking for STUFF.  Usually with someone in the room, and they are asking me if I am "looking for the cave that lies to the east?"  Someone comes to my house and looks through MY underwear drawer, I'm going to either snap their knees with a louisville slugger, or cower under my bed dialing 911... depending on which you'll believe!
Jonathan Sodalis www.sodalisrpg.com
"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic."
        -from "The Sayings of Muad'Dib" by the Princess Irulan

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Rep: +0/-0Level 87
#731... WTF Conversation
Alright... in real life when I walk up to a total stranger and TOUCH them, they're going to break my nose, tell me to get out of their face, scream, or at the very least, ask me if they can help me.

I would love to stumble upon an rpg village, walk up to someone and hear more than just "welcome to Garadas!" or "I love chocolate."  Occasionally, you get a tidbit of information regarding the quest, but surely we can come up with some more dialogue!  I realize in the standard RPG game there are hundreds of these guys walking around. 

But do they ALL hate chocolate??
Jonathan Sodalis www.sodalisrpg.com
"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic."
        -from "The Sayings of Muad'Dib" by the Princess Irulan

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EXA
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Actually, minigames could be kind of awesome if they incorporated things like the way characters act. If the guy with a temper in your party plays some arcade minigame and loses, he breaks the machine (slices it in half? ) and gets kicked out. Sure, it's not really necessary as part of the story, but it's entertaining and funny.

I <3 you for that idea.
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