RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[RMVXA] System 2

0 Members and 1 Guest are viewing this topic.

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
System 2 reimplementation
July 13, 2013



Summary
The reimplementation of all or some of the funcationality of "System 2" from RM2k3.

Features Desired
  • Use of "System 2" or "System 2 like" image to change HP/MP bar appearance.

Mockups




Games its been in
  • Rpg maker 2000 and 2003 games.



Did you search?
Yes.

Where did you search?
  • Google

What did you search for?
  • Custom HP/MP bar.
  • Rpg Maker VX Ace System 2.
  • Rpg Maker VX Ace Hp/Mp bar image




Is there any possibility you could add back some of the features from "System 2" circa RM2k3?
This is one of the things I really miss from the old RMs.
&&&&&&&&&&&&&&&&

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Well, those are all battle graphics designed for a side view battle system. There is no damage popup in VXA, for instance, so no real need for number graphics. Hands could be implemented, as could gradients.

Could you remind me what the down-pointing hands were used for?

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
No, even back in the day I don't think I knew what they were for. :p

With the popup, I thought those were for the max/min hp and mp.


Here's a mock up I made.
&&&&&&&&&&&&&&&&

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
So, is this dead?
&&&&&&&&&&&&&&&&

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
So, this is dead?
&&&&&&&&&&&&&&&&

*
Rep:
Level 82
GIAW 14: 1st Place (Easy Mode)2013 Project of the Year2013 Best RPG Maker User (Programming)2013 Most Promising ProjectParticipant - GIAW 11Bronze - GIAW 10

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
Thank you.

I wish there were something other than rep... ya know, something that meant something.
&&&&&&&&&&&&&&&&