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Transform Enemies based on Variables

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Transform Enemies based on Variables
Version: 1.0
Author: DiamondandPlatinum3
Date: September 25, 2012



Planned Future Versions

  • You tell me :)
Description

This script allows you to use multiple variables to differentiate when an enemy transforms. The usual method is quite heavy on Game Switches if you wish to use it that way, so this alternative has been created.

Features

  • Can have multiple variable comparisons
  • Each enemy has it's own variable count range
Screenshots

Unavailable


Instructions

  • Instructions are in the script.
Script


Get it from here

Credit


  • DP3 / DiamondandPlatinum3


Thanks




Support


Post in this thread or PM me.

Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.

Demo


A demo is unnecessary for a script such as this.

Author's Notes

Unable to comply, building in progress ;9

Terms of Use


You may find my Terms of Use Here.
« Last Edit: June 27, 2014, 08:50:57 AM by D&P3 »
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3