EDIT- RPG Maker is VX version.
Hey again, sorry if this has been asked before or something, but I've searched and haven't had luck for a while so I'm coming here again.
First three things-
The full goal is to make something so you can start a battle or make NPCs react to an attack outside of a battle.
The best example of this I can think of is how in Paper Mario, you can start an attack or the enemy can attack you first (attacks afterwards however still depending on agility). The problems I have are; A- Spawning an object (like a generic laser that moves forward and starts a battle when touching an enemy), B- Having a battle start with you automatically attacking based on whatever "skill" you used outside on the main map to originally hit the target and C- Making a "skill" shortcut key, so you use X skill on the main map by pressing a key, without having to go through the menu to select one. Although the last one isn't totally needed, it's still something nice to have.
I want to be able to use certain items to change certain objects. It seems like it would be a simple concept, for example, to go thorough your inventory, select a key while standing in front of one specific locked door, then the locked door unlocks. The problem I'm having is that I can't figure out how to make it only work if you're standing in front of the object.
I made an event showing a ship sprite, then when you use -action button- the ship goes away and is replaced with an actual vehicle you can ride once you press -action button- again, but how do you make a vehicle there without it having to be spawned by another event switch/command or without having to press -action button- twice instead of just once?
Another thing recently-
How do I import a character sprite for a main playable character which has about twice the height of a regular sprite if the sprite is in separate images instead of in a sheet? Before Its suggested, I am using a "$" at the beginning of the name of the sprite, but when I go to the actors>character graphic, it only lets me pick one image and treats the individual sprite as a sprite sheet, showing small sections of it depending on which direction I walk. (The reason for this is because I was originally going to use game maker, but was told RPG Maker is better for this kind of game, so all sprites were made before having RPG Maker)