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[Unity 3D]Pool of Mana

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Spoiler for Plot:
In the land of Olymia, people use mana to complete every day tasks. They gather their mana from pools scattered through out the country. But when another civilization in a different dimension, by the name of the Nocere, is losing a war. The civilization realizes they may use the mana to power devastating war machines that could easily turn the tide of the war. So they creates a portal into Olymia.  You are a praecordia, one with the ability to absorb the souls from other creatures and use them to your advantage. You are called to arms when a near by farming town is attacked. You and three others are the only survivors. And you may just be the key to protecting the mana.


Spoiler for Characters:
Aldren: The main character of the game. Aldren delivered packages to Olymia from his home country. He was delivering a package to the inn keeper of Styrewood when it was attacked.

Celestine: A young mage from Olymia's magic school, she was on vacation with some friends in Styrewood.

Espardo: Was once an assassin. He was caught and sentenced to be killed, but at the last second the king pardoned him. He became the pub owner of Styrewood in hope of forgetting his past life.

Dak: Once a general of Olymia's armies. He became a drunk after quitting the army due to the loss of a huge battle.


Spoiler for Screenshots:





Spoiler for Videos:
Coming soon...


Spoiler for Features:
Massive world.
Original sound track.
Fight in real time
Buy and customizable houses and strongholds.
Day and night
beautiful light effects
Random weather
Crafting
Visual health
Book system
Hunger, Thirst, and sleep system.
Actual Magic School.
Beautiful graphics
Horror style dungeons


Spoiler for Release Date:
Not set.


Spoiler for Demo:
coming soon...


Spoiler for Inspired by:
Oblivion
Fallout New Vegas


Spoiler for Platforms:
  • PC
  • May be Mac and Linux
  • Long shot but may be Xbox 360 and PS3



To be announced.
« Last Edit: December 14, 2012, 10:02:46 PM by DoctorTodd »

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Im PRO get used to it!
$30 a bit high for a game made in rmvx ace. Well can't wait to check out the upcoming pics and videos before i say anything.



Spoiler for projects:
God of Darkness
Devils nest
Unnamed Games(2)
The CREW experience


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I know it's a lot but I'm spending well over $1,000 on this game. I hope to have some screenshots but I have to pay for my graphics first. I should have enough money after I release Gold and Glory 2.

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Im PRO get used to it!
Oh... wow ok..then ya $30 dollars is a good price for spending the much money on a rmvxa game. hope to see pictures! :)



Spoiler for projects:
God of Darkness
Devils nest
Unnamed Games(2)
The CREW experience


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Nobody will pay $30 for an RPG Maker game. Ever.

To the Moon was probably the greatest commercial game to come out of rpg maker, and it's only what, $10?
Don't waste your money.

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It's not the final price, I've barely started on this project any way. Lowest I'll go is probably 20. That's the typical price that 2D games sell for. I really don't think it being an RPG maker game should really affect the price.
« Last Edit: August 19, 2012, 04:26:26 AM by DoctorTodd »

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Angry Birds started off as 0.99 since and look at it now. Sometimes it is best to start dirt cheap and work your way up, because people will more likely buy the game at a lower price. Good luck with the project though.

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It's really not a good idea to raise the price in the future. Any way thanks.

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I'm not saying to raise it up a lot, but you may want to slowly raise the price of your product once you have a community built, because they will understand that they need to pay more for a higher quality product.

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I suppose that could be a good idea, any way I'll figure that out later. It's going to be a long time before this is released.

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my name is Timothy what's yours
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I'm spending well over $1,000 on this game.

There is no good reason to spend that much money on the development of an RPG Maker game, especially at your age. I mean, if you have one, I'd sure as hell like to hear what it is.
« Last Edit: August 19, 2012, 09:10:11 AM by Pacman »
it's like a metaphor or something i don't know

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I'm fourteen. The reason I'm spending so much is because of Steam. It sounds like it's going to be hard to get a game on there so that's why I'm putting so much money into this. It's not like I have any thing better to spend it on.

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my name is Timothy what's yours
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Save it? Put it towards a college fund, a car, just your future in general? If you ever think you don't have anything better to spend money on, you're probably wrong.
Especially if you're 14 and spending $1000 on an RM game.
it's like a metaphor or something i don't know

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I really don't care about a car. Yes I suppose I could save for College. But my hope is that I can get this game to go viral. So I'm putting everything I have into this, while that is crazy and stupid, it's my dream. I know most people aren't living their dream right now, but my friends and family support me and I'm going to do what ever it takes to complete mine.

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my name is Timothy what's yours
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Well that's fair enough. Your money anyway, I guess.
it's like a metaphor or something i don't know

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So any feedback on anything? I know all I really have right now is the features and plot. I should be able to add characters tomorrow. I did start working on the menu yesterday. Here are some screenshots, I still need to fix the cursor for character selection. Also every thing slides.

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Since you've made your budget apparent, I'd be more than happy to lend my musical talents towards your project. I'd typically charge around 100 dollars per minute of music, but considering the scope of the title I'll let you steal it from me for a paltry 50 dollars per minute. We can also negotiate further if you wish, but I'm more than happy to help out :)

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Thanks Malson.  :)

I have a bunch of music at the moment, but I may need some more town themes later. I'll make sure to send you a PM if I do.

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I wish I had $1000 when I was 14... actually I still wish I had that now. But with all the money and time you're going to put into the game I hope you find success with it. I'll keep an eye out for any updates.

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Thanks, I'm gonna buy the graphics and stuff once I release Gold and Glory 2 (probably this week). Then I will make a map or two to show you how the game will look. It takes in a place a mountainous, forest area.

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I'm thinking about changing the logo. Which do you like better?

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The top one is cleaner, but they're both kinda lacking.
If you really are serious about paying, I do happen to be an experienced graphic designer. ;o

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I'll consider it. But first I want to clear this up, I'm am spending a lot of money on this project but after the stuff I have planned I really don't have much money left.

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Kickstarter seems to have a lot of success for RM lately.
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

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Ya I've considered. Any feedback on the plot or anything?