RMVX Ace Basics Video Tutorial Series

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pokeball XIVOfflineMale
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RMVX Ace Basics is a video series that will be covering all aspects of the engine from basic user interface, project creation, map drawing, event creation and database population through resource importing, script editing and, possibly, other (more advanced) topics. The series is aimed at the beginners who just got the software but have no to little idea in where to start in creating their games.

I'll try to keep this thing as updated as possible. Of course, comments and suggestions are always welcome!

Section 1: User Interface
This section skims over the basic user interface and ways to access most of the functions in the project editor.

RMVX Ace Basics #1: Overview
RMVX Ace Basics #2: Menu Bar & Toolbar
RMVX Ace Basics #3: Map Hierarchy
RMVX Ace Basics #4: Tile Viewport
RMVX Ace Basics #5: Map Viewport

Section 2: Sample Project Mapping
In this section, we begin creating our sample project by drawing some basic maps.

RMVX Ace Sample Project #1 Creating a New Project
RMVX Ace Sample Project #2 Creating a New Map
RMVX Ace Sample Project #3 Map Looping Options
RMVX Ace Sample Project #4 Drawing the World Map
RMVX Ace Sample Project #5 Creating the Village Map
RMVX Ace Sample Project #6 Decorating the Village Map
RMVX Ace Sample Project #7 Finalizing the Village Map
RMVX Ace Sample Project #8 Drawing the Forest Map
RMVX Ace Sample Project #9 Drawing the Cave Map

Section 3: Database
In this section we take a look at the thing that holds all the information about your games, the database.

RMVX Ace Basics #6 Database Overview
RMVX Ace Basics #7 Features & Effects
RMVX Ace Basics #8 Actors Tab
RMVX Ace Basics #9 Classes Tab
RMVX Ace Basics #10 Skills Tab
RMVX Ace Basics #11 Items Tab
RMVX Ace Basics #12 Weapons Tab
RMVX Ace Basics #13 Armors Tab
RMVX Ace Basics #14 Enemies Tab
RMVX Ace Basics #15 Troops Tab
RMVX Ace Basics #16 States Tab

Note! Click on the link, wait 5 seconds and then click "Skip Ad" to continue to the video.
« Last Edit: June 16, 2012, 09:13:57 PM by XIV »

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Seems like you are aiming to be very comprehensive. I wish you the best of luck. In SMF, hyperlinks don't require the "http//" that other forums do, so I edited your post to fix the links.

pokeball XIVOfflineMale
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Will you be doing the other tabs? Tilesets, Animations, System, and Terms?

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herp derp
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Thanks for these. Very helpful to someone wishing to jump from XP to VX Ace