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[Flixel] Catgirl Factory

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I got challenged to make a game by the 19th.
The theme I was challenged with was Catgirls.

This is the result.

YOU are Quality Assurance Engineer XR-1183, tasked with the final check of every catgirl produced by the factory.

The lazy workers upstairs tend to miss pieces when they assemble the domestic cat girls, so you must ensure that none leave the factory without all of their pieces.

Hit the correct arrow keys to put on the piece they're missing.



Play now on Kongregate!

Featuring music by our very own Chris Malson.

« Last Edit: March 18, 2012, 11:37:57 PM by NAMKCOR »

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Pretty good game, got fired 5 seconds into it then got 5230 points after trying out the tutorial.

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I AM EMPROYEE NUMBAH ONEUUUU

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I like the main screen's music a lot! >:c

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MY SCORE WASN'T SUBMITTED FOR SOME RETARDED REASON BUT KNOW THAT I AM THE MASTER

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I like the main screen's music a lot! >:c

MOEW!


That's Chris Malson for you!

You too can have amazing music for your game, just visit http://chrismalson.com!

Act now and get your FREE MUSIC BAG!*

*music is a sound and therefore cannot be held in a bag

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FUCK YOU KONGREGATE I OWN THIS GAME SUBMIT MY SCORE THE HIGHSCORE TABLE IS RIGGED FUCK I AM THE KING

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I might be wrong, but it seemed like it reaches a speed plateau at a fairly manageable speed. I think that the speed should increase a few times more.

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No love for the voice actor  :(

GREAT!

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Are you the voice actor, Aco? :o

If so, then your voice is purdy. :)
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I might be wrong, but it seemed like it reaches a speed plateau at a fairly manageable speed. I think that the speed should increase a few times more.

I could make it increase more, but it really becomes nigh impossible, and due to how it increases, I wanted it to plateau at a speed where people could keep it up for a while.

I could increase the speed maybe once more and that might even be pushing it.

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Are you the voice actor, Aco? :o

If so, then your voice is purdy. :)

Thanks  ;8

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I might be wrong, but it seemed like it reaches a speed plateau at a fairly manageable speed. I think that the speed should increase a few times more.

I could make it increase more, but it really becomes nigh impossible, and due to how it increases, I wanted it to plateau at a speed where people could keep it up for a while.

I could increase the speed maybe once more and that might even be pushing it.
Does the fact that I got 300,000 points and willingly lost because of how bored I was not indicate that it's a little too easy?

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I might be wrong, but it seemed like it reaches a speed plateau at a fairly manageable speed. I think that the speed should increase a few times more.

I could make it increase more, but it really becomes nigh impossible, and due to how it increases, I wanted it to plateau at a speed where people could keep it up for a while.

I could increase the speed maybe once more and that might even be pushing it.
Does the fact that I got 300,000 points and willingly lost because of how bored I was not indicate that it's a little too easy?

There's always going to be people who are very good at a game.

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But I'm not good at any games.

Note comments such as:

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20k and something. This game is more endurance than skill, but not bad

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Could have kept going, but got bored at the 22k+ range.

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Definitely needs to be able to speed up more (if possible).
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

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I think the speed's fine. Maybe you could add another object to stick on for the up key? That would make it more difficult and add more variety.

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Addicting :mad:

A vanilla catgirl that has no problems would make it a bit more difficult.

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I think the speed's fine. Maybe you could add another object to stick on for the up key? That would make it more difficult and add more variety.

Agreed.
:tinysmile:

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Due to popular demand, the original soundtrack for Catgirl Factory is now available on Soundcloud for your listening pleasure!




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For a game I'm assuming was developed in a short space of time, it's a fun little game but it does get tedious quite quickly. I don't know if it's just my laptop, but the animation was a bit jumpy and put me off too.

I do agree that making use of the UP key, as well as adding in perfect models, although I wouldn't know how you would get penalised for that considering you don't for hitting a key when no catgirl is in front.

The underlying problem of the ease is that at maximum speed, it becomes more of a keep-the-rhythm. I can pretty much start to stare into the screen and keep up okay. Something to keep the player on their toes would definitely make a difference to that.
(Why do I always feel like it's the end of the world and I'm the last man standing?)