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Change Fade Time

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Change Fade Time
Version: 1.0a
Author: Pacman
Date: February 23rd, 2012

Version History


  • <Version 1.0a> 2012.02.23 - Updated for increased efficiency
  • <Version 1.0> 2012.01.31 - Original Release

Planned Future Versions

  • Nothing yet. Suggest something!

Description


This script will alter the number of frames it takes to fade the screen in and out (with the default commands). This is done with a simple script call. You can also set an individual fadein or fadeout to have a different number of frames.

Features

  • Those things I said in the description.

Screenshots

N/A. There isn't an observable graphical change.

Instructions

Paste above Main, follow instructions in script header.

Script


Get it at Pastebin.

Credit


  • Pacman

Thanks

  • Countdown, for the request
  • TDS for pointing me in the right direction for this (unintentionally, naturally)

Support


Post here or PM me.

Known Compatibility Issues

I overwrote two methods in Game_Interpreter. This shouldn't effect any other scripts, unless they also rewrite those specific methods.

Demo


Eh. Nah.

Author's Notes


VISIT MY BLOG PLZ.
No, seriously. Do it.

Restrictions

Credit required in all usage of the script. Free for use in non-commercial projects For commercial projects, contact me.
« Last Edit: February 23, 2012, 08:14:51 AM by Pacman »
it's like a metaphor or something i don't know

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Updated for increased efficiency.
it's like a metaphor or something i don't know

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Very very nice, does fadein/fadeout(n) set it to that value or just use it at that value so there isn't a reset involved?

*****
my name is Timothy what's yours
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Hello
2014 Best IRC Quote2014 Zero to Hero2014 Most Missed Member2012 Zero To HeroSecret Santa 2012 ParticipantContestant - GIAW 9For frequently finding and reporting spam and spam bots2011 Zero to Hero
It just uses the value. It's there for specific calls where you want to keep the old value.
it's like a metaphor or something i don't know

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Since you said suggest something (lol), how about a fade in effect from the exterior to the interior. Like an enclosing circle or the top and bottom gradually getting darker until they meet at the centre.

Or have both of those fading methods, but the ability to stop the fade at a point (Like when the spotlight is on the character or to focus on something)
Cookie :3

****
Rep:
Level 69
Since you said suggest something (lol), how about a fade in effect from the exterior to the interior. Like an enclosing circle or the top and bottom gradually getting darker until they meet at the centre.

Or have both of those fading methods, but the ability to stop the fade at a point (Like when the spotlight is on the character or to focus on something)
..or have the same effect as the battle fade where you can change out the picture so it fades differently based on that. It would be much simpler that way.