[RPGXP] Help regarding character creation events and multi endings

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Rep: +0/-0Level 62
RMRK Junior
I just got RPG maker XP (read the difference between XP and VX and I'm trying to teach myself C++ figured it would be better for me to practice the hard way.) Anyhow I have a question if anyone can answer me that would be great.

I am actually looking to create an event that makes you choose a sort of "history" such as choose your own adventure books or if you ever played Mount and blade where it says "When you were a boy you did..." And you choose "Was an apprentice blacksmith" or something of that sort.

I was wanting to create a screen that allowed the player to choose these things and his class would be determined through these actions. If that wasn't what he wanted then I'd like to give the option to go back, regardless his stats would be organized through his decisions. Is this to advance for RPGM or is it possible?

Another question is actually for another project I am wanting to work on. I was wanting to organize a Sengoku period game but I was actually curious if it's possible to choose different starting locations depending on your choice of lord you followed or something of that sort. Also multiple endings, is this possible or to far for RPGM?

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Rep:
Level 63
De Faalboot - The Failboat
I'm not sure how to solve the first problem you mentioned, but i think the solution for the second problem would be quite simple.

You should make switches and then an event that looks like this:

@>Conditional Branch: Switch [0001: <one of the choices here>] == ON
  @>Transfer player:[<your location here>]
  @>
 : Else
  @>
 : Branch End
@>Conditional Branch: Switch [0001: <one of the choices here>] == ON
  @>Transfer player:[<your location here>]
  @>
 : Else
  @>
 : Branch End

Etc, etc, etc

When you have all of your followed lords, put a "Erase Event" command under the " : Branch End"

The event itself should be run on "Parallel Process"


I hope that helps out :)
« Last Edit: January 10, 2012, 10:21:38 AM by De Faalboot »
~~De Faalboot

Biggest of them all

~Silmar's Shadow~
http://rmrk.net/index.php/topic,44500.0.html

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A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
You can also do it with variables, adding point, taking, etc. Each variable would be one of the endings following the conditions? Activated when the player has said points reached for it.