RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[VX] Monstrum RPG

0 Members and 1 Guest are viewing this topic.

*
Rep:
Level 65
RMRK Junior


Welcome to Monstrum RPG — a fantasy epic unlike any other.

Drop 808 Game Design LTD. & Drop 808 Photoshop Designs PRESENTS :
A Game by Johnny

Our story unfolds through the mythical world of Terrabryn,
a fantastic place of ancient wonder, lost secrets and unclaimed glory!


Guide the Swordsman, Knight, Rogue, Sorcerer and Dragoon
to command the Fate of the Realms. You can be the Benefactor and
save the Four Provinces, or be the Malefactor who destroys peace
and brings upon the people an everlasting, immortal doom.

Terrabryn is a world quite unlike our own, but rooted in our perceptions.
The "Lifegiver", the Red Sun, or the God of All Being, gives life to all,
and the sister moons, Av The Watcher and Dryll The Nightbringer,
apply law, balance, time and gravity to the world. Great heroes rise to
become legends. And legends never die. Are you ready to forge your destiny?

A sleeping enemy is dreaming of fire and death. His name is Garath Undergod,
the Master of Shadows, the Lord of the Demonkind. In an ancient
prophecy, he told of his Birth and Resurrection. At the pinnacle of judgment,
the sister moons will eclipse, and Fate will duel with the Astral.

THREE KINGS SHALL DIE. TWO KINGDOMS SHALL FALL. A HERO WILL ARISE.



The Swordsman: Benedict Reign was raised in a village barely a whisper
from the sea, far from the hustle and bustle of civilization — and the political
and the military presence of Rhineburg. As a child, he aspired to
become a great warrior like his Grandfather, and slay fell demons.
Being the only heir to a simple farmer, Benedict’s dreams of grandeur
were quelled by village society. However, when he happens across
an old wizard on a secret mission, the thrills and terrors of adventure
may be in his grasp.

The Knight: Logan Cashmere V was born in the Upper District of Rhineburg,
the capital of the Kingdom, to an insignificant noble family.
At a young age, his father was killed at war, and his mother died
of a mysterious illness. Logan became an orphan of the Castle,
cleaning the stone floors and working in the kitchens. Nevertheless,
he got his opportunity for greatness — and trained rigorously to Knighthood.
Now, he is a servant of God and of the Throne. But when an evil befalls
the Kingdom, he ventures out to avenge the death of his magnate.

The Rogue: A deadly assassin of the
mysterious Order of the Ravens, Draymond Amongammond,
a Dark Elf, holds a shady history and a deep grudge for the Kingdom
that enslaves and oppresses his people. When the Raven King
and the Elder Lords decide the fate of the magnate, Draymond
will face a terrifying choice: to face his apportioned destiny and
be the pawn of destruction, or to walk away from the Ravens
to save his only child and lover, and face torture, banishment
and execution.

The Sorcerer: Kreesy, whose nomenclature is secret, is a wise wizard of old.
He has seen many magical things and collected much knowledge
in great troves. Through his travels, he has found the pieces
to a disturbing puzzle — a puzzle that cannot be completed without
pieces held by other heroes. His quest will lead him across Terrabryn;
his spells will protect and shield many heroes who hold a destiny much
higher and more legendary than his own. At the pinnacle of his quest,
will he be forgotten forever or celebrated throughout the Kingdom
for his and his companions’ deeds?

The Dragoon: Jericho Krakynghast is a fearsome warrior of the
Sleeping Scale, an order of Dragoons that dwell on Dragon’s Isle.
His quest is a quest for power: to collect and unite the lost Dragon Stones,
and harness the power of these ancient beasts. He cares nothing
for the affairs of the Kingdom, but his path will meet with other longer
and stranger roads. In the end, he will have written his own chapters
in the tale of Monstrum, and influence the fate of many people, more
than even the wisest of the celestial dragons could ever predict.



***
Rep:
Level 74
I'm baaack!
Interesting game. I can't wait to see more progression!