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RMXP - Wondering about pos. game styles (w/Scripts) - shooters? parallax?

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So... I'm still learning RPG maker and figuring out what types of projects I want to make, and was just wondering about all the possibilities are available with RMXP. I have seen some interesting stuff around the web that says it's created with RPG Maker, just wondering if there is an introduction to the main types of games you can make.

Like, I've heard of something called Parallax but don't know much about it, something about a sky/building background and then just moving the character through the foreground like a side scroller? And also was wondering about different battle systems, like, instead of the turn based pre-programmed RMXP battle system, maybe a shoot-em-up game where you can pick up various weapons and just run around blasting or doing melee combat. Can anyone point me in the right direction for an overview of these and any other types, so I can see the options?
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Parallax is a background you set in map options and its just a background that moves to give depth effect, for top-view mellee and gunfighting you would probably use a lot of eventing and maybe a little scripting. For a first person shooter you would need a script that makes it 3D and maybe some heavy modification. Another style people also do is map turn-based, I think first person shooter would be very difficult to pull off tho.

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If you want a 2d hack and slash or shoot em up on RMXP, look up Blizzards Blizz-ABS.
If you want a 3D style game, well.. 3D has been "done" on RPG Maker, but most scripts are extremely limited. Like scalinger said, it's pretty difficult when working in the confines of RPG Maker, and ultimately RGSS in general.

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i think he meant a shooter like contra

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Yeah, I was thinking like contra. Just scroll/shoot in the regular rmxp map style and take down enemies that way without the turn based stuff.
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Well there are many ways to do this. But I remember having a demo where there's this "shooter" (It's a fatal frame fangame engine test). I remember it's RMVX.net but if I have time tonight I'll post it here


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@cozziekuns - I looked up the Blizz-ABS you mentioned. Definitely along the lines of what I'm looking for. I followed a link to a video http://www.youtube.com/watch?v=VTxB5gDTEzQ  where people were ripping on that particular ABS, and were recommending one called HERO XAS... But then again I see nothing wrong with Blizz ABS in the video... I'm going to start messing around to see how they work, but I am pretty new to RMXP and new to coding, so it will probably be a mess. I have no idea what I'm doing.

It looked like Blizz-ABS was actually integrated into the menu system of RPG Maker somehow. I'm sure I have no idea how to get that to work, but that would be great to have that set up.

Basically I am doing a real-world type game with basic ballistics and maybe some basic melee combat. It's more a detective story than a straight up fighting game, just wanted to have the occasional action sequence.
And if you stare for long enough into the abyss... you just might stare it down.

My Games: ExXception Draft
My Awesome Homepage The Neon Heart.com Host to My Writing / Music / Reviews / and More