Of course.
We have done great changes and improvements to the XASABS engine.
We have raised the limit caps for Switches and Variables per game, from 999 and 5000 to as many as we want!
![](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F4126%2F1millionswitches.jpg&hash=d8785c918b48096ff9a73f83ebe9ea6686aeb41f)
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Also, a demo dungeon comes with the
Update Patch 4, for anyone to play and enjoy!
![Wink ;)](http://rmrk.net/Smileys/default/wink.gif)
Here are pictures of it:
The Earth Temple (Dungeon)![](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg526.imageshack.us%2Fimg526%2F5339%2Fpzeearthtemple.png&hash=47e441e8a74bdc6efc0badd4ed170966bdb6e2f1)
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Also we have done a great optimization in the Project Zelda Engine's total file size.
More specifically, the upcoming UP4 has much smaller filesize than the previous versions!
Update Patch 3's total file size:
200 MBUpdate Patch 4's total file size:
75 MBTo note that UP4 has more features, content and stuff than UP3, but, despite this, it has much smaller filesize, without any sacrifice to the game's quality!
![Smiley :)](http://rmrk.net/Smileys/default/smiley.gif)
The key to this success is the .ogg audio file format and the scripted use of pictures!
And more things. I really lost count of how many changes we have done to PZE since UP3...
The UP4 is awesome.