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[XP] Ascension

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**
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Level 75
Creator of Ascension
« Last Edit: January 04, 2012, 03:28:23 PM by modern algebra »

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

****
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Will you join me in the dark side...?
I like that battle system, gj
My Puzzle/StandAlone game in a week:


**
Rep: +0/-0Level 75
Yes. I'm wearing goggles.
Your game looks interesting. I'll have to try it once the demo comes 'round.
If you don't mind me asking. What script are you using for the text above the head?

Also I like the crafting system you have. And the card game looks fun.
And with them.. I can steal your soul.

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Looks neat. I can tell there has been a lot of effort put in the game. Keep up the good work.

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Creator of Ascension
Thank you for the feedback, i have put a lot of effort into this, so i'm happy you guys like it.

Quote
Your game looks interesting. I'll have to try it once the demo comes 'round.
If you don't mind me asking. What script are you using for the text above the head?
Also I like the crafting system you have. And the card game looks fun.

It's the Universal Message Script by CCoa, you'll find it on most forums :)
i'll be updating this post a lot: the website will be launched in a few days, i'll post the trailer and search for betatesters soon too.


All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
New update!

The website is up and running. You can visit it at http://www.gravity-games.org

You can also download some cool wallpapers like this one:


The beta of the demo is getting closer too. If you want to be a betatester of the demo, be sure to register at the forum and the facebookpage here: http://www.facebook.com/pages/Ascension-RPG/101274799939960?ref=ts too

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
Time for an update:
------------------------------------------
1:
So far the main point of complaints was the character art. After looking into this feedback i came to the conclusion that the character art indeed wasn't up to par. I started talking with some drawing artists and i decided to work together with Nekopia. He is pretty great in my opinion, but i want to have your feedback too. How much of an improvement is this art? is it good enough for a videogame/visual novel? etc.

(for now it's only a sketch):


------------------------------------
2:
We are now officially looking for betatesters for the demo!  If you want to be part of the betatesting team, you have to become a member of the facebook group (If you have Facebook of course:
http://www.facebook.com/pages/Ascension-RPG/101274799939960?ref=ts

And/Or follow this link to the subscription thread:
http://www.gravity-games.org/forum?vasthtmlaction=viewtopic&t=11.0


Feedback about the game in general is also still very much apriciated!

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

**
Rep: +0/-0Level 76
Hello poppet
I love your game. You posted this a week ago so I was happy to find your website up. I really enjoyed the trailer and I think it was very well done. About the character art, I actually like it. I like the sketch as well but I like to see people have original artwork and I think appreciating it is very important. Either one is great, your game looks fantastic.  I would like to play the beta demo but I might be too lazy to sign up  ::)... I might get around to it. Also, you seem to be very skilled at mapping, judging from your screenshots. Well keep up the amazing work and I am eagerly waiting for the official release of your game.  ;8 ;8 ;8 ;8

BTW, if you don't know me, my name is Fan :D 
"Me I'm dishonest, and a dishonest man you can always trust to be dishonest. Honestly it's the honest ones you have to watch out for, you never can predict if they're going to do something incredibly stupid."
- Jack Sparrow

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Creator of Ascension
Thank you for your kind words :)

Just for the record, the new sketch is original artwork for this game too. Here is the colored version of Luke:


I hope you manage to sign up for the beta demo someday :p

We are also working on a new trailer which is A  LOT better than the previous one. I hope it get's finished next week :)


All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
Some news about the original soundtrack. The talented Takahashi Kym is making custom music for Ascension. I pray on my knees every night because he is helping me, he's really that good :p

From now on i'll be posting a song from the OST about once a week on YouTube. Here is the first one: Fading Away. (You can also see the new character art for Luke and Sokin)

<a href="http://www.youtube.com/watch?v=qD_tAjE_RiA" target="_blank">http://www.youtube.com/watch?v=qD_tAjE_RiA</a>


If you subscribe to the channel, you can hear all the songs soon! (*wink, wink, hint, hint*)

http://www.youtube.com/user/WWWGravityGamesCom?feature=mhum

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
A new, more epic song of the OST:

[youtube]http://www.youtube.com/watch?v=LxOxjwrsmO8[/youtube]

(Last song i'll upload in this thread for now)

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
Say hi to Susane, the 3th main character of the game. If you like her, that's to bad because i liked her first :p


All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
The betateam is testing the demo at the moment, but the main reason i post here is to announce that we finished the trailer of the game. We all put a lot of hard work into it and we're happy to say that we have won the award for best Trailer over at rpgflag.nl. Anyway, watch and enjoy :)

<a href="http://www.youtube.com/watch?v=z5UnAR6ASuA" target="_blank">http://www.youtube.com/watch?v=z5UnAR6ASuA</a>

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
Since i first posted here, i feel the game has greatly improved. Thanks for all the feedback you guys gave. Keep it comming! Now that the demo is being betatested, i felt it was time to update the first post, so it is up to pair with the rest of the game. It is at the top of the page for review.

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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The new topic looks great. I can't wait for the demo.

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Creator of Ascension
Thank you Algebra!

Gravity Games is proud to announce that we will release the public demo on january 2nd 2011.There is a public betademo around since
last week, but the real public demo will have no errors or anything. The demo contains the first 2 chapters of the game and has about 2
to 3 hours of gameplay. Please do mind that some systems in the demo are still in beta and therefore might not work 100% right.

Also, we are still uploading the OST on YouTube, this is the last entry:

http://www.youtube.com/watch?v=sdJWeYTSwnY

Happy New Year!

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Creator of Ascension
Gravity Games is proud to announce that we have released the public demo today. The demo contains the first 2 chapters of the game and has about 2 to 3 hours of gameplay. Please do mind that some systems in the demo are still in beta and therefore might not work 100% right. We also know that there are some problems with the grammar in the game, but Zankoku No Yami has agreed to help us on this, so the full version should be free of grammar errors. Aside of this, please enjoy the demo ;)

Upload deleted
« Last Edit: February 03, 2011, 11:33:11 PM by gRaViJa »

All information about my project here:
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I uploaded a video of the last battle in the demo:

<a href="http://www.youtube.com/watch?v=TIf0wC52Mig" target="_blank">http://www.youtube.com/watch?v=TIf0wC52Mig</a>


The current version of the demo is stable and working, but we're working on the improvements based on people's feedback. The dialogues are also being overhauled/improved by Zankoku no yami. The improved and final version of the demo will be ready in a few weeks. In the meanwhile, i'm working on chapter 3 of the game which is about 50% finished.
« Last Edit: January 11, 2011, 10:38:03 PM by gRaViJa »

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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Wauw, this game is really cool. Can't wait till you finish it :)
Just a quick question though; how do you get those textboxes? Is it a script or what?
Looks really nice!
And also, the face impressions on the characters; are they custom made character sets?

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Creator of Ascension
@ Toasty: What textboxes do you mean? The ingame texboxes above events are made with the UMS script. And yes, all character art and sprite expressions are custom made :)

Update:

Finally we can bring you the final version of Ascension Part1: Rebirth Demo please have a look at our project, it has 2-3 hours of gameplay at this point!
This is the final version of the demo and these things have been improved:

* The install program should work faster and better
* The dialouges have been rewritten where needed by Zankoky No Yami.
* Jumping System has been improved, but isn't perfect yet.
* Minor bug fixes

Download here:


There's also a bunch of new screenshots:

More map screenshots:
Spoiler for:








System Screenshots:
Spoiler for:




I have also written some information about character upgrading, sidequests and use of weapons and accessories:

Character upgrading:
Spoiler for:
You can upgrade your characters through the License Board. This is based on Final Fantasy XII's upgrade system and remade for RMXP by Juàn J. Sanchez.
Apart from raising stats, you'll also be able to learn new skills here.

Luke will learn arrow skills en white magic

Sokin: will learn elemental attacks and skills that will lower the ennemies' stats.

Susane will learn steal, scan and item skills.

Vidna: can't learn skills.Vidna can only learn new skills from the weapons he carries.Certain weapons will make a physical attack-type from Vinda
(for example the Battle Bamboo), while other weapons will make a magiccasting-type from Vidna. (for example an Oaken Rod).

Sidequests and Mythic Quests:
Spoiler for:
There are also many sidequests and minigames in Ascension.

As you can already see in teh demo, there will be many minigames throughout the game, such as jumping/platforms (which has been improved in the last version
of the demo), button-mash minigames that may appear at any moment in the game, but there also typical sidequests and Mythic Quests. The 10 Mythic Quests
are quests to find and defeat mythical ennemis. These fights will be hard, but you'll get rare items, playing cards and accessories from them.
When you defeat these creatures, you'll also be able to find out more secrets about the Ascension religion in an extra dungeon that, in all honesty, is
a rip-off from FF X-2's Via Infinito. Expect extremely hard boss battles and ultimate weapons here.

Lastly, we still have triple triad in the game, but we decided to alter this game to make it more original. We are still discussing on how to do this.

Weapons, Accessories and Loot:
Spoiler for:
In Ascension there are hundreds of weapons and accessories to discover, but there are no armors, helmets or shields.
Getting new weapons or accessories wont be as simple as goign to a shop and buy them. You'll have to gather loot and use this
to craft your new  gear. In total there are 118 weapons, 124 accessories and even more loot items.

Weapons and accessories can raise your stats, protect you from certain magic element, but they can also your HP, AP.
And more important: They can teach you new skills, if you unequip these weapons, you'll also "forget" the skills.
Some weapons will change your attack to elemental attacks and will change your overdrive skills.

The combination of you weapons and accessory will be crucial on the battlefield.

While other party members will learn most skills from the license board, Vidna can only learn new skills from the weapons he carries.
certain weapons will make a physical attack-type from Vinda (for example the Battle Bamboo), while other weapons will make a magic-casting-type from
Vidna. (for example an Oaken Rod).

Lastly, some of the skills the party members can learn are item skills, so they requiere items in order to be used. Luke can use Arrow Skills, Susane can
combine items etc.


And lastly, another track from D33JNES:

http://www.youtube.com/watch?v=t0Nq_2Q-fMQ

We have to inform that D33JNES found a job in the professional music industry. We are very happy for him to have reached his goal, but he will not be able to compose the rest of the OST. We are mildly looking for a new composer to finish the OST. So if you feel intrested, you can always contact me.

The starting post of the thread has also been updated.

We would love to hear you guys feedback!
« Last Edit: February 03, 2011, 11:33:28 PM by gRaViJa »

All information about my project here:
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There was a small error somewhere in the demo so i had to update and re-upload. if you had this error (the touchpad in Sokin's house) you can now download the new version and copy your savefile

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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I made a (sloppy) video about some of the minigames. Don't mind the video itself, i wont use it for any real marketing lol. Anyway, have a look ;)

[youtube]http://www.youtube.com/watch?v=B5auNGtt3wE[/youtube]

And let's not forget about some screenshots (mostly chapter 3):









With a bit of luck, Ascension Part1 will be playable in january 2012!
« Last Edit: July 27, 2011, 11:26:35 AM by gRaViJa »

All information about my project here:
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We have decided to take down the demo from the website and all forums. We feel that the current demo is not a good representation of the current status of Ascension anymore. We have learned a lot from the feedback and implemented these changes for the full release. Also, the full game will be released in about 6 months, so it’s better to wait for the full version to play anyway.

All information about my project here:
http://rmrk.net/index.php/topic,40365.0.html

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It looks great. Hopefully a new demo is released soon!