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Access map from menu. (RPG Maker XP)

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Could I make a world map viewable from the menu? It would be nice if there could also be some indicator that shows where you are, but just having the map available to look at would be fine.

I just started using RPG Maker XP a couple of days ago, so I am not at all familiar with scripting, but I think I have a pretty good handle on the event system. And I already made the map -- I just want a way to make it accessible (visually, not interactively) from the in-game pause menu.

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You won't be able to access it from the menu without scripting (unless you use an event-based menu system). I'm not too familiar with scripting, but I can show you how to show the world map from the in-game map. Look at the image I attached and replicate it and you've got a basic way to show a world map from gameplay without annoying button problems. Make sure you make it a common event set to parallel process.

For an indicator just display a picture of a cursor or something over the world map in a certain place depending on what map the player is in.


EDIT: Or you could make an item that calls a common event similar to the one in the picture.

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You won't be able to access it from the menu without scripting (unless you use an event-based menu system).

How can I make an event-based menu system?

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With lots of pictures, variables, and conditional branches.

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I would imagine so. I just would like to know how to start -- I think I could figure it out from there. How do I make it so that when the pause button is pressed, it goes to my menu rather than the default one?

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Disable Menu Access.
Check if the B button is pressed.

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