*The SDM crafting shop is now available in the crafting room.
*Aya should now automatically level up to level 10 during Youkai Mountain if she is not level 10.
*While doing the Youkai Mountain segment, enemies have a high chance of running away (bar the Kedama Stack). Once Suwako is defeated, this is removed and the enemies will fight as normal.
*Revival items all get buffed bar Angel's Prayer and Divine Spirit. 1-Up Piece (10%), 1-Up (25%), Cherry Points (50%), and Spirit Essence (75%).
*Faith now cures Zombie and Doom. The Faith item is now set to the proper animation.
*All armor, helmets, and shields have their flavor text removed in favor of showing actual stat gains. All accessories had their descriptions updated.
*All of Aya's Veiling Scrolls have doubled in price.
*All of Remilia's Chain Scrolls have increased in price, from 2000 each level to 2500 each level.
*Nitori's Head Parts, Arm Parts, Leg Parts, and Torso Parts have had their prices changed and are now available in the shop (bar Torso Parts)
*Reimu's Pray has been buffed. Instead of healing 10%, 20%, and 30% per level respectfully, it now heals 15%, 30%, and 45%.
*Cirno now has Fairy's Revival as a passive, which is the same passive that all fairy enemies have (if dead and not revived within 20 turns, she'll automatically revive with 50% Max HP). This passive cannot be upgraded at all.
*Aya's Wind Sickle Veiling now costs more MP to use, starting at 25 MP at level 1 up to 100 MP at max level.
*Nitori's Call Crafting Shop has been removed and turned into an item that Nitori gives upon joining the party after Youkai Mountain (May still need fixed up as I may have forgotten to actually give this...).
*Remilia's Chain Gang has increased in power:
*Level 1: 3 MP > 10 MP
*Level 2: 6 MP > 20 MP
*Level 3: 9 MP > 30 MP
*Level 4: 12 MP > 40 MP
*Level 5: 15 MP > 50 MP
*Remilia's Miserable Change has increased in power from 15 MP to 20 MP.
*Koishi's Meteor went from 80% accuracy to 70% accuracy. MP cost went from 99 MP to 60 MP.
*Hades went from 55,535 HP to 33,333.
Updated version here: http://www.mediafire.com/file/66m3l4360klrb4t/Touhou_Fantasy.rar
Expect some more changes here and there later on for beta1-4 content. For instance, some abilities will get lower fixed duration on their statuses (Cirno's Icicle Fall's Freeze, Meiling's Yellow Tremor Step's Paralysis, etc.) so that they're not completely busted and the dedicated status skills can actually be more useful. This also holds true for enemy status effects in earlier parts of the games, where their status effects will be of shorter durations, so you won't end up in situations where you have Paralyze: 50 turns in the 2nd dungeon.
Beta5 is getting even so slightly closer to being done (just got 2 bosses to test out, then onto next dungeon!). Then that leaves 4 more dungeons left to do, and then beta5 is done! \ o /