RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
VX respawn without script?

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 86
i have come to be the hero.
Is it possible to make a respawn system where the charcter and his party lose, and then respawn somwhere instead of getting game over? and if so, is it possible to do this without scripting, becouse im terrible at it.
omg haxor :O

check out my artwork: http://peacefistartist.deviantart.com/

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Well, I can't think of a way without a script, but the little script I created for this purpose is event driven so it shouldn't be a problem.

http://rmrk.net/index.php/topic,24897.0.html

Paste it between Materials and Main, and it only works for Game Overs in Battle. Basically it calls a common event instead of going to the Game Over scene. To set which common event it calls, you can use the code in the call script:

$game_system.gameover_ce_id = ID of common event

You can set the default by changing:


    @gameover_ce_id = 0 # Default Common Event I

the 0 to whatever common event ID you want. 0 means it goes to the gameover scene.

**
Rep: +0/-0Level 86
i have come to be the hero.
Thanks for you're help.
omg haxor :O

check out my artwork: http://peacefistartist.deviantart.com/

*
Rep:
Level 102
2014 Biggest Narcissist Award2014 Biggest Forum Potato2014 Best Non-RM Creator2013 Best Game Creator (Non-RM)2013 Best IRC ChatterboxParticipant - GIAW 112012 Most Successful Troll2012 Funniest Member2012 Best Use Of Avatar and Signature space2012 Best IRC ChatterboxSecret Santa 2012 ParticipantProject of the Month winner for November 2009For being a noted contributor to the RMRK Wiki2010 Most Successful Troll2010 Biggest Forum Couch Potato2010 Best IRC Chatterbox
http://forums.rmrevolution.com/index.php/topic,1599.msg15354.html#msg15354
To respawn at a set area. You wouldn't have to make so many events for each place you want to respawn. =o

Oh, I missed the "without script" bit. I don't see what's wrong with using a script. x_x

Wait, you don't have to script. You just put the script in there and use a call script from the events every time you want to set the respawn point. Anyone can figure it out. >:X
« Last Edit: July 30, 2008, 04:32:10 PM by Raphael »