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Fun, Easy minigame. {XP TUTORIAL}

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Needing something to fillup some time in your shopping quest? well heres the thing for you!
The object of the game is to get past the crazy shoppers and get the cookies from the cookie jar. A step by step process using only events and not a whole lot even. only one local switch to that extent. basic knowlege of event commands is assumed. Lets get started shall we?

First things first make a new map.
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Now make a basic room with 4 walls a door to enter,  simple right? .....right?
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Now we add Ailes(?) and shelves, note the intricate spacing.
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Add some Decorations and a Jar for our Cookies.....
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Ok now for the actual fun part, the crazy shoppers! Ill walk you through the first one. Make a new event on the wall.
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Now title this event Crazy shopper, aunt hesh or whatever. make it a graphic of any person. now the real important part, Set the event to Colilison. Now in the Event Commands put in Show Animation-Player-Blow. Right after show animation put in Move Event-Player-Jump- set the jump to Y+whatever number of spaces to just before the first set of Ailes (in this case 3) make sure it says + or you'll go in the wrong direction. Finally set up a Fast, Faster, or Fastest speed with Highest Frequency under a Custom movement route(Covered below).
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Ok Expanding on the Custom movement. Count the number of spaces to the wall opposite from the one next to the event(in this case 14). Next set move directions to reach the opposite wall and back again. if it isnt already slap on Repeating.
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Repeat this process to match the other Ailes. Remember to adjust the move directions and the jump distiances acordingly.
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next make an event on the jar....
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Throw in a quick confermation Sound effect and a message saying you got the cookies. this is an action key event. and after all that put a local switch A, and a new page
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On the local switch, put a message saying in someway already got the cookies.
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Add in a shopkeeper to explain the situation near the entrance, slap in some catchy music and your done!
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Thanks for reading and tell me what you think of the tutorial, its my first one by the way.
*program used Posititily Knights Ver  2.0, all recorces used were provided by the program or this site*
« Last Edit: July 22, 2008, 08:15:55 AM by Jakonen »
Eggs were before chickens, Dinosaurs laid eggs.

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on an unrelated note. i heard some where i can have a name pop up in a message with out typing it. by typing in the Char ID. i however have no idea how to do that.
Eggs were before chickens, Dinosaurs laid eggs.

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MONOCLE MAN
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-::Gone::-
Nice start :D

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\n[5] will display the name of the 5th Hero in the Database.

it's the \ above the Enter or Return key, not the / next to shift.

And this could be a fun mini game :)
It could also be translated into a "Avoid the fireballs coming from the walls" mini game :)

I like it.
thanks, i knew it had something to do with the \ key.
Eggs were before chickens, Dinosaurs laid eggs.

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o; awesome

edit: also :epic:
you awoke in a burning paperhouse
from the infinite fields of dreamless sleep