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[Visual] Menu System

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Mugshot is filler- that character isn't even DESIGNED yet. The rest of it is pretty much final...what's done is, anyway. Opinions? This would be a game maker thing, not an RPG Maker thing.
« Last Edit: May 25, 2015, 06:47:58 PM by boe »

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Shadow Knight
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Could use a background image =D
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Annnnnnnnd done. Mugshot is still temporary, but the character is designed now, and it's a bit more accurate. Eventually I wanna use art.



Leviathan, I agree. Where should it go?

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=o I really like the sidebar

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Annnnnnnnd done. Mugshot is still temporary, but the character is designed now, and it's a bit more accurate. Eventually I wanna use art.



Leviathan, I agree. Where should it go?
Since the menu thing is tech-themed, this should work:
You can tile it of course.
Spoiler for:
(I actually made it just now but if you happen to use it no credits needed)

or, grunge textures like these:
Spoiler for:
They always work well with modern themes.
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While those are cool, I still don't have a clue where I would put them. @__@

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You could make it transparent

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You're a smart man Doctor.

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You could make it transparent
You're a smart man Doctor.
Put it behind, and Dr_Sword's right.
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Menu system is functional.

EDIT: Removable character slots now activated.



Also, the bars are blendier.
« Last Edit: June 12, 2008, 12:46:46 AM by Sparrow »

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DAS IST SCHON

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It looks pretty wicked to me.

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Really wish I could figure this sorta stuff out in RPG Maker, but oh well. :P

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Obvious, but I have to say it really looks better. ;8
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Working on the equip screen now, check it out.


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I fucking love that stat chart

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Still gotta find a way to round off the decimal places, but check this out (thanks btw Sword~):


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This is awesome :O
:taco: :taco: :taco:

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Is this going to be a turn base RPG or a real time RPG?
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What is rating? o:
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Rating is based on the quality of your character's training from a sum of their statistics. :3

And BOE, still deciding. :D