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Midnight - Enter the Survival Horror (DEMO + Teaser Trailer)

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Rise From The Ashes!
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Sadly I haven't been playing lately, but I'll start playing again tommorow.

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heh, this looks sweet
makes me want to get back with my friends and work on our mindfuck of a game >.>
I'll be sure to dl this one when it's finished

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UPDATE!

Well, no, not really. But I made a short teaser to hopefully entice more people to come on in and take a glance.

http://www.megaupload.com/?d=HOLPAU7D

Tell me what you guys think.

PS. lol I just noticed that someone went through this thread and replaced the word "c-o-r-n-y" with "SAUSAGEy".
Methinks there be a mod on here who likes sausages  :tpg:
« Last Edit: January 09, 2008, 02:53:54 AM by Zylos »




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No, no mod has done it. My guess is Irock decided that c-orn
should be replaced with SAUSAGE in every instance. It is no longer possible to post on this forum
« Last Edit: January 08, 2008, 10:18:07 PM by modern algebra »

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Irock must have a SAUSAGE fetish. Perhaps he just likes his SAUSAGE-on-the-cob a little too much, or maybe he's strangely proud of the fact that he has a painful SAUSAGE on his foot. He probably goes to movie theaters and asks for a large bucket of popSAUSAGE, then complains about the movie's SAUSAGEy dialogue. He just has SAUSAGE on his mind.

Also, I updated the teaser trailer because I found a bug in the first version. Use the link in the first post.
« Last Edit: January 10, 2008, 07:00:40 PM by Zylos »




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"Dear diary, jack pot"
I can see why, we should mob the one responsible.  ;8
Also i forgot to check out the Teaser thingy ^_^ on that now.

<Edit>

After watching the teaser I want to play this even more! lol, nice teaser :D
« Last Edit: January 09, 2008, 10:16:10 PM by Ruzu »
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What's with the trailer video?  I only get an unopenable .exe.
I'm on my mac at college though, will that be the problem or am i missin' somethin'?  If it's just the mac that's corning it up then i'll check it when i get home tonight....

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Can't play it? Hm, are you able to play any other RMXP downloads or are you just having a problem with mine?




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It's just the teaser video i was tryin' for, i'm too busy to play the game just now (says as he ignores college work) but i thought i'd watch the teaser.  I tried mine and it worked fine, downloaded it as a wmv, played it on this mac, saved and all (but mine was 2k3...would that really make a difference to the video though?) but when i downloaded yours it came out as a .exe and won't let me play it at all....

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...um, do you realize that it's not a video but rather an RMXP game.exe?




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Interesting trailer. That woman in white at the very end looked very suspicious...I wonder who she is? Guess I'll have to wait and find out. Nice job, as always.
Spoiler for My Game Recommendations:
1) Demon Gate --- A great game with a terrific character-relationship system, an engaging story, and plenty of secrets and options for players who wish to be good/evil.
http://www.raizap.com/demongate/

2) Midnight --- A survival-horror game created with RPG Maker XP. Combat plays out in the smoothest running real-time battle system I have seen yet.
http://rmrk.net/index.php/topic,23239.0.html

3) The Healer --- A charming game with beautiful mapping and a fun battle system. One of the few games to use a healer as a main character, and so far it's pulled off well.
http://rmrk.net/index.php/topic,23524.0.html

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the trailer was so short ;-;

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It's a teaser trailer, not a real trailer. It's like one of those 30 second trailers that movies put out a year before the film does because they lack enough material to make a real trailer. Thankfully you won't have to wait a year for mine.




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The teaser was the game itself?  That'll be why i couldn't view it on my mac at college.  I'll check it later on my computer and it should work then.

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Alright, here's my thoughts on the demo.

You did a great job on the atmosphere, it all comes together well to make the player keep on his toes. Puzzles were also good. I do suggest you put hints though, it took me a while to find where the books were meant to go.

That said, I was horribly disappointed on the battles, it's too easy to die, you get trapped in the corner and it's over, you should be able to dive or something. In addition, the gun was poorly thought out, a small room is suicide, I got tired of running away, and stopping to find I turned the wrong way, and I can fight. The menu should also be on a separate key, I kept opening the damn item menu when I wanted to fire.

I suggest giving: An extra health, different weapons (primarily a shotgun so you don't have to be directly in front of your opponents), moving with a gun (slower though), and being able to turn when you take out your gun.

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Finally, someone with some constructive criticisms. BTW, there are hints, but they weren't in the demo. Sorry!

I can easily add another level of health or two. Adding a shotgun might be difficult, but I can probably manage it. I can also add the ability to turn while you're equiped with the gun, but I refuse to let the player move anywhere with it. The whole point to drawing the gun is to get the player to react fast on when to pull it out (and fight) and when to put it away (and run away). Lol, yeah I had problems with the item button too, so I already reset it to another key.

Thanks for your input, Falcon.




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Even though they're weren't hints, everything was pretty much easy to figure out, the clock and the books were the only things which gave me trouble, you should do something to mark anything of importance. It's all Legend of Zelda like issues, you just don't know what to do, but the answer is very obvious.

I'd also suggest making a room where you can find all the people, from a story perspective, it doesn't make sense for unarmed people to run around with zombies are out, but you seem to far to throw that in.

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All the hints are given in the form of journals and diaries. Most of it will just give you some insight to daily life on the island and what happened on Devil's Island before you (the player) came on the scene, but there will also be some small hints that put emphasis on a nearby puzzle and sometimes even show you how to solve it.

You are able to meet the others outside in the courtyard (again, not in the demo), but only after you find all of them.




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you awoke in a burning paperhouse
from the infinite fields of dreamless sleep

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I'M WORKING ON IT! Sheesh Anski, these things take time.




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I have a question. Why is this image pointing to 11:07ish, when the game is called "midnight"?

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It was the best image I could find of a mechanical clock that could signify that time was running out.

Wait, I just realized...I never explained why the game was called "Midnight", did I?

Spoiler for:
One of the major plot points is that something terrible happens at exactly midnight and you have to try to escape the island before it happens. As it draws closer and closer to midnight, tension will start rising and the choices you make will start becomming more and more critical.




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Wait, i might've over looked this. but does this happen all in one night lol?

also i was playing again, was someone trying to drink that wine?
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I still have't ahd a chance to play this yet.  I can only get online in college and i can't download it here.....damnit.....  :(

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@Ruzu- The entire course of the game (that you play) happens in only one night. It's that way for most survival horror games, so it shouldn't be that surprising. And no, no one was trying to drink that wine. I should probably change that event description.

@Brady- If internet access is a problem, you could always try downloading it from a public computer from like a local library or something and then transfer it to your computer via flashdrive or something.