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[GM]attacking system

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how can i make an attacking system (using scripts) that is compatible with the 'fox nl platformer'?
« Last Edit: March 04, 2014, 01:46:56 AM by modern algebra »

just so everyone knows, im 15 years old.

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As in, you just want a simple hack and slash in game system, like legend of zelda two?

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exactly ;D ;) how is that done?

[edit]
hello?
bump
« Last Edit: July 11, 2007, 08:23:33 PM by fadark »

just so everyone knows, im 15 years old.

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Absolutely the one chosen by fadark
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I use damage objects, as in, an object that is invisible, and destroys itself a second or so after creation, and when an enemy collides with it, it does damage, or just kills them.  So it would be something like "press __ key", "create obj_damage", and for an enemy collision, "collision with obj_damage=destroy_instance self".  I could find the actual code for this, as I always just use DnD.