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Swaping Chara's?

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Its hard to Know what you mean... Now / Know... issues...

I thought you ment Now you need to learn Events... Not that you Know events...  :roll: Sorry M8y !!

The thing I don't get is how the event keeps hold of what level you CHAR are on... when I followed it word for word when re-recruiting they start on Level one again... Not sure if there is some scripting behind it... I am a GUI kinda guy... I hate coding...

So is that what you mean ?... (Will it work with out some level of scripting done behind the background)...

What I tend to do is set switches through out the game, and make the same Chars at different levels... then when you get to certain points when recruiting again you get a near-enough version of your char back...

I also notice when Re-recruiting the Char looses all their stuff... So I also make switches to counter this prob... But I am sure there is an easyer way... cuz the download seems to retain every thing ???
 


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Martian - Occasionally kind
You just uncheck the initialize button

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Oh my God... I am such a Gimp... I missed that little tick box...

If only all problems are that simple to fix.... I feel so silly right now !!!  :oops:
 


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Martian - Occasionally kind
It happens to even the best of us.

I mean, it happened even to blueXx


Anyway is it working carnage1989?

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Oo i thought i was careful... *rechecks* so it seems it was...
the initialize is not marked  :shock:
even if it was marked.. it's not like you are going to copy paste it entirely.. right?

LoS
if you want them to "train" as you level up your other party then when the event starts , where the which heroes are in the party thing is checked add
variable totalLevel: +heroX level

then make a new variable to store the amount of players in the party
and do variable(avgLevel) = totalLevel/partymembers

if a hero is being added then put set level: heroX - avgLevel

and that should do it
it helps makes the training easier but at times it seems a bit not realistic...
(you leave them in the inn, you go back after 0.2sec with some leverl 999 guy you found and they suddnely leveled 500 levels or something Oo)
holy shit my sig was big!

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I should have made it more clear.
While I said it happened to you, I didn't mean the event you mentioned. It was sometime before.
I see no error in your event. It seems fine as it is.

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The Switches and triggers in my new game are going to be in a certain area... a Fairy or witch will make a monster appear, and depending on how strong you are (Average level) depends on the monster and when you beat it your Party will level out in XP points... so it means defending the weaker party members and keeping them alive to gain the EXP...

But thanks BlueXx... I did not realize I could do it that way... I may mix the two idea's together to get the result I want !!
 


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how long does it take to do that chara swap switchy thing lol i might spend a full day on ma game tomoz....how sad lol

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well like that without conditioning the existance of a hero, doing 10 at a time took me about an hour

i assume that if you start with 5-6 and then add a conditioned hero each time you "find" a new hero it shouldn't take very much longer
but some events take a long time to write, but they make the game better and you only need to do it once
holy shit my sig was big!