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...Changing main chars sprite... [REQUEST]

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I dunno where to post this... But...

I wanna make a event where if a certain switch is on your characters spriteset changes... Theres a slight problem tho... I have no idea how... Help?

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Ok, first make a common event. Now set it's trigger to "Parrallel Process." Change the switch to whichever switch you're guna use for it. Now for the eventing. Choose "Change Graphic" and pick the character, walking sprite, and battler you want. This should solve your problems.
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pokeball :)OfflineMale
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?
common event or normal event.

using command: (I named the switch "Change"

ConditionalBranch: Switch"Change" is = on
 -Change Actore graphic to _______________


Irgna beat me while I was typing xD
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Lol, sorry.
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pokeball :)OfflineMale
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No, no need to say sorry. Good to know someone is also helping.
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Actually... I lost the map after I deleted it by accident... I just re made the map... Amd now well... I don't have the event... But still this the way I wanted it to be setted out:

Set Move Route:
               Turn Up
Main char speech next:
                     Blah blah blah blah blag blah blah blah.. Yap yap yap.
Show Choices Yes No:
                    Yes:
                        Conditional Branch (School Over)
                                   When On:
                                           Change Player Graphic (New Char Set)
                                   Main Char Speech:
                                                    Perfect.
                                   When Off:
                                           I shouldn't... School ain't over.

If it is in bold... It doesn't work.

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Just throw in there

<>Move Event: Hero
            :Change Graphic 'Your_Graphic'


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What you put should work. Did you make sure it was set to the correct character?
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In "Change Character Graphic," the first drop-down shows which character will have thier graphic changed. Make sure that says the correct character.
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