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Custom menu in 2003 V3

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GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
I am making a custom menu in 2003 and was wonder if somebody could help me.

Thing I need.
-how do you make the game check for multiple items (if you have 1 or 2 potions)
-A good chipset for the menu
-help

VERSIONS
VERSION 1- LINK
VERSION 2- LINK
VERSION 3- LINK
« Last Edit: December 20, 2006, 07:30:03 PM by BanisherOfEden »
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in event forum is a value change

here I'll open up my 2003 so I can walk you through it.

1. Click on value operations
2. click on the value you wish to select ( [0100: Potions held] )
3. click on the bottom where it says "item"
4. select which item you wish to look at.
5. it should auto select the one next it as "number held."
6. if you want a message to say how many you have simply go
message: "you have \V[0100] potions.

that should cover it under the event way.

can you go on aim? my name is hero5th on there, I might beable to help you quickly.
« Last Edit: December 20, 2006, 12:55:35 AM by deadly_diablo »
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Welcome Poster of Year 2006 Award
You know double post = no no. Just use the Edit button.
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I didn't see the edit button >_< but now I do. Its modify... when people say edit your post they really should say modify it helps me look for it easier ><
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html

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GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
1. Did you try it? Is it any good?
2. I put v\[6] and it showed v6] in the message...

The thing I need most it the chipset for the menu.
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1. Did you try it? Is it any good?
2. I put v\[6] and it showed v6] in the message...

The thing I need most it the chipset for the menu.

1. I didn't try it. was busy with my own demos.
2. If you want to have a varible show its value you need to do  \ first then V then its number.
From the help in rpg maker 2000 (but works for 2003 also)
Quote
\V[n]   ·Shows variables number value. (n is the number of the variable)
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html

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GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
 :tpg: I should have know that, I used to use that \v[c] thing all the time, I stopped using it when I switched to XP.

So, I put up V2, what do people thing, I want feed back. How can I make it better?

V3- Click here

I need feedback! Please!

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I'll have to check when I get home (currently at work but nothing needs to be done so I am just chilling.)
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html

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GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
Anybody?  :tpg:
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