Recent Posts

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21
VX / Re: Screenshot Request
« Last post by IXFURU on August 03, 2017, 01:44:53 AM »
So, as long as the bitmap is blank it will preserve the transparency?
22
VX / Re: Screenshot Request
« Last post by XaXaV on August 02, 2017, 04:17:35 PM »
I see. Well, I can make it so. But for a system like this you won't even need such a screenshot script, since you can do it all with just bitmaps. You can make a clear bitmap, layer the parts, draw them on the bitmap and then export the bitmap to a .PNG file.
It'd be easier. :)
23
VX / Re: Screenshot Request
« Last post by IXFURU on August 02, 2017, 04:08:30 PM »
Well.  Typically PNG's can have transparent parts, so that when they are layered, The parts can be changed without covering up parts behind it.   This script will be part of a system which allows players to design images of characters, faces, weapons, etc., with layered PNGs.  When they've completed it, they click finish or whatever and the system captures the area on the screen where their parts have been layered.  The issue therefore is that the screenshot will capture the background as well.  My idea is to set the background to a color, then, when the screenshot occurs, set that background color to transparent.  That's why I suggested the first 0,0 coordinate, because it will just be part of the background anyway.
24
VX / Re: Screenshot Request
« Last post by XaXaV on August 02, 2017, 10:21:30 AM »
It's all cool, man. I apologize too. I was rude, sorry. :)

The "mode" argument can be 0, 1 and 2 and it affects the quality of the screenshot.
0 is what I call the "full mode". It's "what you see it's what you get". Applies no compression on the output image.
1 is the "good mode". Compresses the output and lowers the quality.
2 is the "best mode". Slight compression and good quality.
Basically, in a normal game you would use mode 0. I have different modes because I use this for lots of different
stuff like my Streaming script which would use mode 1 for a lower image size therefore faster network traffic.

For the other question, I'm not really sure what you mean, but yes. I can do everything, basically.
Just explain it a bit more. :)
25
VX / Re: Screenshot Request
« Last post by IXFURU on August 02, 2017, 09:58:46 AM »
Ahh.  Very cool.  It's all good man.  I'm rather skeptical of folks on RM sites these days.  I apologize for previous comments.

The script works well.  2 Questions.

What is the 'mode' argument for?

Would it be possible to set a 'color' as transparent.  Say the first pixel in the upper left hand corner of the image?  If not, it's cool just the same.

Great work man!  And thank you.
26
VX / Re: Screenshot Request
« Last post by XaXaV on August 01, 2017, 04:59:23 PM »
I said that you're not good, cuz' I got angry when you said it's just "another joke". Sorry. :)

The main reason for the script to be that big is because of the Base64-encoded DLL data.
For me it's easier to embed the DLL in the script itself and have it extract it on run-time. (Doesn't slow down anything.)
If I haven't embedded the DLL in it the script would be just a non-working script without it.
For me it's better to do so than give the script and a link to a DLL file which will eventually be removed at some point in time.
I call this a stand-alone script. No other downloads needed. :)

Just try it, man. Trust me, it works. :)
27
VX / Re: Screenshot Request
« Last post by IXFURU on August 01, 2017, 04:10:14 PM »
Ouch!  I'm not very good? 

Full of hurtful comments and pranks.  I'm not the best.  I've seen your other work.  You're pretty good man.  It just didn't look legit to about the 1200th line.   MA coded the screenshot script with no such lines, let alone 1200. 

I will look at it again...*sighs*
28
VX / Re: Screenshot Request
« Last post by XaXaV on August 01, 2017, 02:35:13 PM »
For a scripter you're not very good, I may say. Sorry. ;)
The blob in the beginning of the script is a Base64-encoded data, which contains the DLL needed for the script to work.

Sure, I coded it in like 10 minutes, but it's harsh to tell me you didn't bother...
Just try it. You'll be surprised. If you don't trust my code, ask Modern Algebra about it. :)
29
VX / Re: Screenshot Request
« Last post by IXFURU on August 01, 2017, 01:42:38 PM »
Wth is that?  Didn't bother.  As a scripter, I could tell this was another joke.  Doesn't matter.  Hijacked my thread is all.  I can make do with what my current methods.  Er..  Thanks.
30
VX / Re: Screenshot Request
« Last post by XaXaV on July 31, 2017, 11:58:03 PM »
Just kidding. :D

Here it is. :)

https://pastebin.com/UrbmSznS
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